GlobalTransform

GlobalTransform

Methods

Methods GlobalTransform class 提供对节点的世界空间变换矩阵的只读视图。它通过将从根节点到当前节点的所有祖先节点的局部变换组合起来计算得到。.

通过以下方式访问 node.GlobalTransform. 唯一的属性是 Matrix (type Matrix4), 其中包含组合后的世界空间变换。.

using Aspose.ThreeD;

var scene = new Scene();
var parent = scene.RootNode.CreateChildNode("Parent");
parent.Transform.Translation = new FVector3(10, 0, 0);

var child = parent.CreateChildNode("Child");
child.Transform.Translation = new FVector3(5, 0, 0);

// Access the composed world-space matrix
Matrix4 worldMatrix = child.GlobalTransform.Matrix;

Methods

NameTypeAccessDescription
TranslationVector3ReadGets the translation.
ScaleVector3ReadGets the scale.
EulerAnglesVector3ReadGets the euler angles.
RotationQuaternionReadGets the rotation.
TransformMatrixMatrix4ReadGets the transform matrix.
NamestringRead/WriteGets or sets the name.
PropertiesPropertyCollectionReadGets the properties.
SignatureDescription
GlobalTransform()Creates a new instance representing a global transformation
GlobalTransform(matrix: Matrix4)The transform matrix
A3DObject()
RemoveProperty(property: Property)Removes a dynamic property.
GetProperty(property: string)Get the value of specified property
SetProperty(property: string, value: object?)Sets the value of specified property
FindProperty(propertyName: string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)

另请参阅

 中文