Vector4

Example

Vector4 是一个双精度的四分量向量。它是网格控制点的存储类型(其中 w = 1.0 用于位置)以及在 VertexElementNormal 层中(其中 w 未使用)。.

Example: com.aspose.threed

import com.aspose.threed.*;

Vector4 point = new Vector4(1.0, 2.0, 3.0, 1.0);

Example

SignatureDescription
Vector4()Initializes a vector with the specified x, y, z, and w component values
Vector4(x: double, y: double, z: double, w: double)Calls Vector4(x, y, z, w) on this Vector4 instance.

公共字段

Vector4 使用 公共字段 用于组件访问(非 getter/setter 方法)::

Example

Example

import com.aspose.threed.*;

Mesh mesh = new Mesh();

// Add control points (w=1.0 for positions)
mesh.getControlPoints().add(new Vector4(0.0, 0.0, 0.0, 1.0));
mesh.getControlPoints().add(new Vector4(1.0, 0.0, 0.0, 1.0));
mesh.getControlPoints().add(new Vector4(0.5, 1.0, 0.0, 1.0));
mesh.createPolygon(0, 1, 2);

// Convert to Vector3
Vector4 v4 = new Vector4(1.0, 2.0, 3.0, 1.0);
Vector3 v3 = v4.toVector3();   // Vector3(1.0, 2.0, 3.0)

// Construct from Vector3
Vector3 pos = new Vector3(5.0, 0.0, 0.0);
Vector4 homogeneous = new Vector4(pos);   // w = 1.0

另见

 中文