Vector4
Example
Vector4 是一个双精度的四分量向量。它是网格控制点的存储类型(其中 w = 1.0 用于位置)以及在 VertexElementNormal 层中(其中 w 未使用)。.
Example: com.aspose.threed
import com.aspose.threed.*;
Vector4 point = new Vector4(1.0, 2.0, 3.0, 1.0);Example
| Signature | Description |
|---|---|
Vector4() | Initializes a vector with the specified x, y, z, and w component values |
Vector4(x: double, y: double, z: double, w: double) | Calls Vector4(x, y, z, w) on this Vector4 instance. |
公共字段
Vector4 使用 公共字段 用于组件访问(非 getter/setter 方法)::
Example
Example
import com.aspose.threed.*;
Mesh mesh = new Mesh();
// Add control points (w=1.0 for positions)
mesh.getControlPoints().add(new Vector4(0.0, 0.0, 0.0, 1.0));
mesh.getControlPoints().add(new Vector4(1.0, 0.0, 0.0, 1.0));
mesh.getControlPoints().add(new Vector4(0.5, 1.0, 0.0, 1.0));
mesh.createPolygon(0, 1, 2);
// Convert to Vector3
Vector4 v4 = new Vector4(1.0, 2.0, 3.0, 1.0);
Vector3 v3 = v4.toVector3(); // Vector3(1.0, 2.0, 3.0)
// Construct from Vector3
Vector3 pos = new Vector3(5.0, 0.0, 0.0);
Vector4 homogeneous = new Vector4(pos); // w = 1.0