BoundingBox — Aspose.3D FOSS for Java
Example
BoundingBox 表示一个由两个定义的轴对齐包围盒 (AABB) Vector3 角点——最小和最大范围。它由 Node.getBoundingBox() 并用于空间查询、视锥体剔除和尺寸计算。.
Example: com.aspose.threed
import com.aspose.threed.*;Example
| Example | Example | Example | Example |
|---|---|---|---|
minimum | Vector3 | getMinimum() | 具有最小 x、y、z 值的角点 |
maximum | Vector3 | getMaximum() | 具有最大 x、y、z 值的角点 |
Example
| Example | 返回类型 | Example |
|---|---|---|
merge(Vector3 point) | void | 扩展包围盒以包含给定点 |
merge(BoundingBox other) | void | 扩展包围盒以包围另一个包围盒 |
Example
import com.aspose.threed.Scene;
import com.aspose.threed.Node;
import com.aspose.threed.*;
Scene scene = Scene.fromFile("model.obj");
for (Node node : scene.getRootNode().getChildNodes()) {
BoundingBox bbox = node.getBoundingBox();
Vector3 min = bbox.getMinimum();
Vector3 max = bbox.getMaximum();
System.out.println("Node '" + node.getName() + "':");
System.out.println(" Min: " + min);
System.out.println(" Max: " + max);
System.out.println(" Size X: " + (max.x - min.x));
System.out.println(" Size Y: " + (max.y - min.y));
System.out.println(" Size Z: " + (max.z - min.z));
}