Frustum
Frustum — Lớp Frustum. Kế thừa từ: Entity.
Methods: Aspose.ThreeD
Methods
Không có thuộc tính công khai nào được tài liệu hoá trong nguồn.
Methods
Không có phương thức công khai nào được tài liệu hoá trong nguồn.
Xem thêm
| Name | Type | Access | Description |
|---|---|---|---|
RotationMode | RotationMode | Read/Write | Gets or sets the rotation mode. |
NearPlane | double | Read/Write | Gets or sets the near plane. |
FarPlane | double | Read/Write | Gets or sets the far plane. |
Aspect | double | Read/Write | Gets or sets the aspect. |
OrthoHeight | double | Read/Write | Gets or sets the ortho height. |
Up | Vector3 | Read/Write | Gets or sets the up. |
LookAt | Vector3 | Read/Write | Gets or sets the look at. |
Direction | Vector3 | Read/Write | Gets or sets the direction. |
Target | Node | Read/Write | Gets or sets the target. |
Excluded | bool | Read/Write | Gets or sets the excluded. |
ParentNodes | List<Node> | Read | Gets the parent nodes. |
ParentNode | Node | Read/Write | Gets or sets the parent node. |
Scene | Scene | Read | Gets the scene. |
Name | string | Read/Write | Gets or sets the name. |
Properties | PropertyCollection | Read | Gets the properties. |
| Signature | Description |
|---|---|
Entity(name: string) | |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
SceneObject(name: string) | |
A3DObject() | |
RemoveProperty(property: Property) | Removes a dynamic property. |
GetProperty(property: string) | Get the value of specified property |
SetProperty(property: string, value: object?) | Sets the value of specified property |
FindProperty(propertyName: string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |