Timing

Overview

Timing is a class in Aspose.Slides FOSS for Python. Inherits from: ITiming.

Represents animation timing.

This class provides 13 methods for working with Timing objects in Python programs. Available methods include: accelerate, auto_reverse, decelerate, duration, repeat_count, repeat_duration, repeat_until_end_slide, repeat_until_next_click, restart, rewind, speed, trigger_delay_time, and 1 additional methods. All public members are accessible to any Python application after installing the Aspose.Slides FOSS for Python package. Properties: accelerate, auto_reverse, decelerate, duration, repeat_count, repeat_duration, and 7 more.

Properties

NameTypeAccessDescription
acceleratefloatRead/WriteGets or sets the accelerate.
deceleratefloatRead/WriteGets or sets the decelerate.
auto_reverseboolRead/WriteGets or sets the auto reverse.
durationfloatRead/WriteGets or sets the duration.
repeat_countfloatRead/WriteGets or sets the repeat count.
repeat_until_end_slideboolRead/WriteGets or sets the repeat until end slide.
repeat_until_next_clickboolRead/WriteGets or sets the repeat until next click.
repeat_durationfloatRead/WriteGets or sets the repeat duration.
restartEffectRestartTypeRead/WriteGets or sets the restart.
rewindboolRead/WriteGets or sets the rewind.
speedfloatRead/WriteGets or sets the speed.
trigger_delay_timefloatRead/WriteGets or sets the trigger delay time.
trigger_typeEffectTriggerTypeRead/WriteGets or sets the trigger type.

Methods

SignatureDescription
accelerate()floatDescribes the percentage of duration accelerate behavior effect.
decelerate()floatDescribes the percentage of duration decelerate behavior effect.
auto_reverse()boolDescribes whether to automatically play the animation in reverse after playing it in the forward direction.
duration()floatDescribes the duration of animation effect.
repeat_count()floatDescribes the number of times the effect should repeat.
repeat_until_end_slide()boolThis attribute specifies if the effect will repeat until the end of the slide.
repeat_until_next_click()boolThis attribute specifies if the effect will repeat until the next click.
repeat_duration()floatDescribes the number of times the effect should repeat.
restart()EffectRestartTypeSpecifies if a effect is to restart after complete.
speed()floatSpecifies the percentage by which to speed up (or slow down) the timing.
trigger_delay_time()floatDescribes delay time after trigger.
trigger_type()EffectTriggerTypeDescribes trigger type.
rewind()boolThis attribute specifies if the effect will rewind when done playing.

See Also