LightRigPresetType
Overview
LightRigPresetType is a enum in Aspose.Slides FOSS for Python.
Constants which define light preset types.
Values
| Value | Description |
|---|---|
NOT_DEFINED | Represents an undefined or default light rig preset |
BALANCED | Represents a balanced lighting preset for 3D objects |
BRIGHT_ROOM | Represents a bright‑room lighting preset |
CHILLY | Represents a cool‑toned lighting preset |
CONTRASTING | Represents a high‑contrast lighting preset |
FLAT | Represents a flat lighting preset with minimal shading |
FLOOD | Represents a flood lighting preset that illuminates from one direction |
FREEZING | Represents a cold, freezing‑tone lighting preset |
GLOW | Represents a glowing lighting preset with soft highlights |
HARSH | Represents a harsh lighting preset with strong shadows |
LEGACY_FLAT1 | Represents the first legacy flat lighting preset |
LEGACY_FLAT2 | Represents the second legacy flat lighting preset |
LEGACY_FLAT3 | Represents the third legacy flat lighting preset |
LEGACY_FLAT4 | Represents the fourth legacy flat lighting preset |
LEGACY_HARSH1 | Represents the first legacy harsh lighting preset |
LEGACY_HARSH2 | Represents the second legacy harsh lighting preset |
LEGACY_HARSH3 | Represents the third legacy harsh lighting preset |
LEGACY_HARSH4 | Represents the fourth legacy harsh lighting preset |
LEGACY_NORMAL1 | Represents the first legacy normal lighting preset |
LEGACY_NORMAL2 | Represents the second legacy normal lighting preset |
LEGACY_NORMAL3 | Represents the third legacy normal lighting preset |
LEGACY_NORMAL4 | Represents the fourth legacy normal lighting preset |
MORNING | Represents a morning‑time lighting preset with warm tones |
SOFT | Represents a soft lighting preset with gentle shadows |
SUNRISE | Represents a sunrise lighting preset with warm, low‑angle light |
SUNSET | Represents a sunset lighting preset with warm, fading light |
THREE_PT | Represents a three‑point lighting preset (key, fill, back) |
TWO_PT | Represents a two‑point lighting preset (key and fill) |