Light
Trieda Light — Nie je k dispozícii
The Light trieda je nedostupné v Java edícii Aspose.3D FOSS. Úložisko zdrojového kódu Java neobsahuje a Light.java implementácia.
Údaje o osvetlení scény z importovaných súborov (ako glTF alebo FBX) sú uložené ako generické Entity objekty pripojené k uzlom. Tieto entity môžete pristupovať prostredníctvom štandardného API pre prechádzanie scénygrafu, ale neexistuje žiadny špeciálny Light typ s vlastnosťami špecifickými pre osvetlenie.
Práca s importovanými dátami osvetlenia
Keď sa importuje súbor obsahujúci definície svetiel, údaje o svetle sa zachovajú ako generická entita na uzle:
import com.aspose.threed.Scene;
import com.aspose.threed.Node;
Scene scene = Scene.fromFile("scene.gltf");
for (Node node : scene.getRootNode().getChildNodes()) {
if (node.getEntity() != null) {
System.out.println("Node '" + node.getName()
+ "': entity type=" + node.getEntity().getClass().getSimpleName());
}
}Pozri tiež
- Referenčná dokumentácia triedy Camera
- Referenčná dokumentácia triedy Node
- Referenčná dokumentácia triedy Scene
| Name | Type | Access | Description |
|---|---|---|---|
color | Vector3 | Read | Gets the color. |
intensity | float | Read | Gets the intensity. |
falloffStart | float | Read | Gets the falloff start. |
falloffEnd | float | Read | Gets the falloff end. |
innerAngle | float | Read | Gets the inner angle. |
outerAngle | float | Read | Gets the outer angle. |
type | LightType | Read | Gets the type. |
enabled | boolean | Read | Gets the enabled. |
boundingBox | BoundingBox | Read | Gets the bounding box. |
parentNode | Node | Read | Gets the parent node. |
parentNodes | ArrayList<Node> | Read | Gets the parent nodes. |
excluded | boolean | Read | Gets the excluded. |
scene | Scene | Read | Gets the scene. |
name | String | Read | Gets the name. |
properties | PropertyCollection | Read | Gets the properties. |
| Signature | Description |
|---|---|
Light() | Calls Light on this Light instance. |
Light(name: String) | Calls Light(name) on this Light instance. |
getColor() → Vector3 | Returns the color. |
setColor(value: Vector3) | Sets the color value. |
getIntensity() → float | Returns the intensity. |
setIntensity(value: float) | Sets the intensity value. |
getFalloffStart() → float | Returns the falloff start. |
setFalloffStart(value: float) | Sets the falloff start value. |
getFalloffEnd() → float | Returns the falloff end. |
setFalloffEnd(value: float) | Sets the falloff end value. |
getInnerAngle() → float | Returns the inner angle. |
setInnerAngle(value: float) | Sets the inner angle value. |
getOuterAngle() → float | Returns the outer angle. |
setOuterAngle(value: float) | Sets the outer angle value. |
getType() → LightType | Returns the type. |
setType(value: LightType) | Sets the type value. |
getEnabled() → boolean | Returns the enabled. |
setEnabled(value: boolean) | Sets the enabled value. |
getBoundingBox() → BoundingBox | Returns the bounding box. |
Entity() | NURBS curve is a curve represented by NURBS(Non-uniform rational basis spline), A NURBS curve is defined by its getOrder(), a set of weighted Geometry.getControlPoints() and a getKnotVectors() The w component in control point is used as control point’s weight, whatever it is a CurveDimension.TWO_DIMENSIONAL or CurveDimension.THREE_DIMENSIONAL |
getParentNode() → Node | Constructor of instance. |
setParentNode(value: Node) | The Boolean operator used in the operation to create the result mesh. |
getParentNodes() → ArrayList<Node> | Protected constructor to allow derived classes to set name. |
getExcluded() → boolean | The Boolean operator used in the operation to create the result mesh. |
setExcluded(value: boolean) | Sets the excluded value. |
SceneObject() | Boolean operator allows you to apply Boolean operation on two IMeshConvertible instances. |
getScene() → Scene | Constructor of BooleanOperator. |
A3DObject() | Parameterized Cylinder. It can also be used to represent a cone when one of radiusTop/radiusBottom is zero. |
getName() → String | The segments of the curve. |
setName(name: String) | Constructs a CircleShape profile with specified radius. |
getProperties() → PropertyCollection | Initializes a new instance of Cylinder class. |
findProperty(name: String) → Property | Initializes a new instance of the Bone class. |
getProperty(name: String) → Object | Gets the transform matrix of the node in current pose. |
setProperty(name: String, value: Object) | Gets the width segments. |
removeProperty(name: String) → boolean | Gets flip coordinate system of control points/normal during importing/exporting. |