VertexElementUV
VertexElementUV — classe VertexElementUV. Herda de: VertexElement, IIndexedVertexElement.
Methods: Aspose.ThreeD
Métodos
| Name | Type | Access | Description |
|---|---|---|---|
Data | IArrayList<FVector4> | Read | Gets the data. |
VertexElementType | VertexElementType | Read | Gets the type of the |
Name | string | Read/Write | Gets or sets the name. |
MappingMode | MappingMode | Read/Write | Gets or sets how the element is mapped. |
ReferenceMode | ReferenceMode | Read/Write | Gets or sets how the element is referenced. |
Indices | IArrayList<int> | Read | Gets the indices data |
Métodos
| Signature | Description |
|---|---|
VertexElementUV() | Initializes a new instance of the VertexElementUV class. |
VertexElementUV(textureMapping: TextureMapping) | Initializes a new instance of the VertexElementUV class. |
AddData(data: IEnumerable<Vector2>) | Calls AddData(data) on this VertexElementUV instance. |
AddData(data: IEnumerable<Vector3>) | Calls AddData(data) on this VertexElementUV instance. |
CopyTo(target: VertexElementFVector) | Copies data to specified element |
SetData(data: FVector4[]) | Sets the data |
Clear() | Removes all elements from the direct and the index arrays. |
SetIndices(data: int[]) | Sets the indices data |
ToString() | String representation of vertex element. |