GlobalTransform
Methods
GlobalTransform er en kun lesbar øyeblikksbilde av en Node’s world-space transformasjon. Den oppnås via node.getGlobalTransform() og reflekterer sammensetningen av nodens egen Transform med hver forelderens transformasjon opp til scenens rot.
Alle egenskaper er kun lesbare. For å endre en nodes posisjon, endre nodeens lokale Transform i stedet.
Methods: com.aspose.threed
import com.aspose.threed.GlobalTransform;GlobalTransform er ikke vanligvis instansiert direkte; du mottar den fra node.getGlobalTransform().
Methods
| Name | Type | Access | Description |
|---|---|---|---|
translation | Vector3 | Read | Gets the translation. |
scale | Vector3 | Read | Gets the scale. |
eulerAngles | Vector3 | Read | Gets the rotation represented in Euler angles, measured in degree. |
rotation | Quaternion | Read | Gets the rotation represented in quaternion. |
transformMatrix | Matrix4 | Read | Gets the transform matrix. |
| Signature | Description |
|---|---|
GlobalTransform() | Initializes a new instance of the GlobalTransform class. |
GlobalTransform(matrix: Matrix4) | Initializes a new instance of the GlobalTransform class with the specified matrix. |
getTranslation() → Vector3 | Gets the translation. |
getScale() → Vector3 | Gets the scale. |
getEulerAngles() → Vector3 | Gets the rotation represented in Euler angles, measured in degree. |
getRotation() → Quaternion | Gets the rotation represented in quaternion. |
getTransformMatrix() → Matrix4 | Gets the transform matrix. |
Methods
import com.aspose.threed.Scene;
import com.aspose.threed.Node;
import com.aspose.threed.GlobalTransform;
import com.aspose.threed.*;
Scene scene = new Scene();
// Create a parent node at (10, 0, 0)
Node parent = scene.getRootNode().createChildNode("parent");
parent.getTransform().setTranslation(new Vector3(10.0, 0.0, 0.0));
// Create a child node at (5, 0, 0) relative to parent
Node child = parent.createChildNode("child");
child.getTransform().setTranslation(new Vector3(5.0, 0.0, 0.0));
// Read world-space position
GlobalTransform gt = child.getGlobalTransform();
System.out.println(gt.getTranslation()); // Vector3(15.0, 0.0, 0.0)
System.out.println(gt.getScale()); // Vector3(1.0, 1.0, 1.0)
// Access the 4x4 matrix directly
Matrix4 mat = gt.getTransformMatrix();
System.out.println(mat.m03); // 15.0 -- world-space X translation
// Euler angles in degrees
Vector3 angles = gt.getEulerAngles();
System.out.println(Math.toDegrees(angles.x)); // 0.0 (no rotation)
// Using evaluateGlobalTransform to include geometric offset
Matrix4 manualMat = child.evaluateGlobalTransform(true);Methods
GlobalTransformberegnes på tidspunktetnode.getGlobalTransform()hentes; den er ikke oppdatert dynamisk hvis en overordnet nodesTransformsenere endringer.- Getteren er
getScale()påGlobalTransform(ikkegetScaling()). Den lokaleTransformbrukergetScaling()for den skrivbare skalaegenskapen.