Example
A Property slaat een enkele benoemde, getypeerde waarde op op elke A3DObject. Eigenschappen worden beheerd via de PropertyCollection op elk scène‑object.
Example
| Name | Type | Access | Description |
|---|
Value | object? | Read/Write | Gets or sets the value. |
Name | string | Read | Gets the name. |
ValueType | Type | Read | Gets the value type. |
| Signature | Description |
|---|
GetExtra(name: string) | The extra data, or null if not found. |
SetExtra(name: string, value: object?) | The extra data value. |
GetBindPoint(anim: AnimationNode, create: bool) | The bind point. |
GetKeyframeSequence(anim: AnimationNode, create: bool) | The keyframe sequence. |
ToString() | A string that represents the current property. |
Zie ook