FileFormat

Methoden

Methods FileFormat class is a registry of all supported 3D file formats. There are no public named constants for individual formats — format instances are obtained at runtime through the static discovery methods or the Formats collection.

Formatregister

Ondersteunde formaten worden intern geregistreerd. Gebruik de volgende API om ze te benaderen:

NameTypeAccessDescription
FormatsIList<FileFormat>ReadGets the formats.
VersionVersionReadGets the version.
CanExportboolReadGets the can export.
CanImportboolReadGets the can import.
ExtensionstringReadGets the extension.
Extensionsstring[]ReadGets the extensions.
ContentTypeFileContentTypeReadGets the content type.
FileFormatTypeFileFormatTypeReadGets the file format type.
FBXFileFormatReadGets the fbx.
OBJFileFormatReadGets the obj.
STLFileFormatReadGets the stl.
GLTFFileFormatReadGets the gltf.
GLTF_BinaryFileFormatReadGets the gltf binary.
PDFFormats.PdfFormatReadGets the pdf.
PLYFormats.PlyFormatReadGets the ply.
Microsoft3MFFormats.Microsoft3MFFormatReadGets the microsoft3 mf.
DracoFormats.DracoFormatReadGets the draco.
RvmTextFormats.RvmFormatReadGets the rvm text.
RvmBinaryFormats.RvmFormatReadGets the rvm binary.
BlenderFileFormatReadGets the blender.
DXFFileFormatReadGets the dxf.
XBinaryFileFormatReadGets the x binary.
XTextFileFormatReadGets the x text.
ASEFileFormatReadGets the ase.
IFCFileFormatReadGets the ifc.
SiemensJT8FileFormatReadGets the siemens jt8.
SiemensJT9FileFormatReadGets the siemens jt9.
AMFFileFormatReadGets the amf.
VRMLFileFormatReadGets the vrml.
Aspose3DWebFileFormatReadGets the aspose3 d web.
HTML5FileFormatReadGets the html5.
ZipFileFormatReadGets the zip.
USDFileFormatReadGets the usd.
USDAFileFormatReadGets the usda.
USDZFileFormatReadGets the usdz.
XyzFileFormatReadGets the xyz.
PcdFileFormatReadGets the pcd.
PcdBinaryFileFormatReadGets the pcd binary.

Geregistreerde formaten omvatten: OBJ, STL, glTF/GLB, FBX, COLLADA, PLY en 3MF.

Methoden

SignatureDescription
CanDetect(stream: Stream, fileName: string?)True if this format can handle the file
GetFormatByExtension(extensionName: string)Gets the preferred file format from the file extension name The extension name should starts with a dot(’.’).
Detect(fileName: string)Detects file format from file name, file must be readable so Aspose.3D can detect file format through file header.
Detect(stream: Stream, fileName: string)Detects file format from file name, file must be readable so Aspose.3D can detect file format through file header.
CreateLoadOptions()Not implemented in the FOSS edition — throws at runtime. Creates a default load options object for this format
CreateSaveOptions()Not implemented in the FOSS edition — throws at runtime. Creates a default save options object for this format
ToString()Formats to string

Note on CreateLoadOptions() / CreateSaveOptions(): These methods work correctly when called on format instances returned by Detect() or GetFormatByExtension() — each registered format overrides these methods with its own implementation. Calling them on a raw base-class FileFormat instance (niet verkregen via het register) gooit NotImplementedException.

Methoden

using Aspose.ThreeD;
using Aspose.ThreeD.Formats;

// Detect format from a file path
var format = FileFormat.Detect("model.obj");
Console.WriteLine(format.Extension); // ".obj"

// Get load options from the detected format instance
var loadOpts = format.CreateLoadOptions(); // returns ObjLoadOptions via polymorphism

// Load and save — format inferred from extension
var scene = new Scene();
scene.Open("model.obj");
scene.Save("output.glb");  // binary GLB inferred from .glb extension

// Enumerate all registered formats
foreach (var fmt in FileFormat.Formats)
    Console.WriteLine($"{fmt.Extension}: import={fmt.CanImport}, export={fmt.CanExport}");

Zie ook

 Nederlands