Camera
Enumerations: aspose.threed.entities (aspose-3d-foss)
Camera adalah satu Entity yang mendefinisikan sudut pandang dalam adegan 3D. Ia mengawal bagaimana adegan diproyeksikan ke atas satah imej 2D. Kamera dipasang pada Node untuk menempatkan dan mengorientasikannya dalam adegan.
class Camera(Entity):Enumerations
A3DObject → SceneObject → Entity → Camera
Nota Pelaksanaan
Dalam edisi aspose-3d-foss ini, Camera kelas ialah satu stub deklarasi. Hanya projection_type dan name disimpan secara fungsional dan boleh diambil semula. Semua sifat lain (near_plane, far_plane, field_of_view, aspect_ratio, dll.) mempunyai setter yang tidak berfungsi; nilai yang diberikan tidak disimpan. Membaca semula sifat-sifat ini mengembalikan nilai lalai kelas tanpa mengira apa yang telah ditetapkan.
Apabila mengimport data kamera daripada fail 3D (glTF, FBX), projection_type diparse dengan betul. Atribut kamera lain tersedia jika format menyimpannya sebagai metadata graf-adegan.
Enumerations
Camera(name: str = None, projection_type: str = "PERSPECTIVE")| Name | Type | Access | Description |
|---|---|---|---|
name | str | Read/Write | Gets or sets the name. |
parent_nodes | `` | Read | Gets the parent nodes. |
excluded | bool | Read/Write | Gets or sets the excluded. |
parent_node | `` | Read/Write | Gets or sets the parent node. |
rotation_mode | `` | Read/Write | Gets or sets the rotation mode. |
near_plane | float | Read/Write | Gets or sets the near plane. |
far_plane | float | Read/Write | Gets or sets the far plane. |
aspect | float | Read/Write | Gets or sets the aspect. |
ortho_height | float | Read/Write | Gets or sets the ortho height. |
up | `` | Read/Write | Gets or sets the up. |
look_at | `` | Read/Write | Gets or sets the look at. |
direction | `` | Read/Write | Gets or sets the direction. |
target | `` | Read/Write | Gets or sets the target. |
aperture_mode | `` | Read/Write | Gets or sets the aperture mode. |
field_of_view | float | Read/Write | Gets or sets the field of view. |
field_of_view_x | float | Read/Write | Gets or sets the field of view x. |
field_of_view_y | float | Read/Write | Gets or sets the field of view y. |
width | float | Read/Write | Gets or sets the width. |
height | float | Read/Write | Gets or sets the height. |
aspect_ratio | float | Read/Write | Gets or sets the aspect ratio. |
magnification | `` | Read/Write | Gets or sets the magnification. |
projection_type | str | Read/Write | Gets or sets the projection type. |
scene | `` | Read/Write | Gets or sets the scene. |
properties | PropertyCollection | Read | Gets the properties. |
Enumerations
| Signature | Description |
|---|---|
__init__(name: str, projection_type) | |
move_forward(distance: float) | Moves the camera forward by the specified distance |
get_bounding_box() | Returns the bounding box. |
get_entity_renderer_key() | Not implemented in the FOSS edition — throws at runtime. Returns the entity renderer key. |
remove_property(property) | Removes a custom property identified by the given property object |
remove_property(property_name: str) | |
get_property(property: str) | Retrieves the value of a custom property by its identifier |
set_property(property: str, value) | Sets the property value. |
find_property(property: str) | Searches for a custom property and returns it if found |
Contoh Penggunaan
Enumerations: Dalam edisi ini, hanya projection_type disimpan secara fungsional. Penetapan sifat untuk near_plane, far_plane, field_of_view, dan aspect_ratio diterima tanpa ralat tetapi tidak berterusan.
Kamera Perspektif
from aspose.threed import Scene
from aspose.threed.entities import Camera
from aspose.threed.entities import ProjectionType
scene = Scene()
# projection_type is stored and saved
cam = Camera("MainCamera", ProjectionType.PERSPECTIVE)
node = scene.root_node.create_child_node("camera", cam)
# Position the camera using node transform (this does persist)
node.transform.set_translation(0.0, 5.0, 20.0)
scene.save("scene-with-camera.glb")Kamera Ortografik
from aspose.threed import Scene, FileFormat
from aspose.threed.entities import Camera, ProjectionType
scene = Scene()
# Only projection_type is retained; other property assignments are no-ops
cam = Camera("OrthoCamera", ProjectionType.ORTHOGRAPHIC)
scene.root_node.create_child_node("ortho_cam", cam)
scene.save("ortho-scene.glb", FileFormat.GLTF)Baca Kamera Selepas Import
from aspose.threed import Scene
from aspose.threed.entities import Camera
scene = Scene()
scene.open("model.glb")
for node in scene.root_node.child_nodes:
if isinstance(node.entity, Camera):
cam = node.entity
# projection_type is reliably populated; other numeric properties
# return default values (0.0 / 1.0) regardless of file content
print(f"Camera '{cam.name}': {cam.projection_type}")