Entity

Example

Entity yra abstrakti bazinė klasė visiems objektams, kuriuos galima prisegti prie Node. Konkretūs pakaitiniai klasės apima Mesh, Camera, Box, Sphere, ir Cylinder. Entitetas suteikia pavadinimą ir tapatybę, bet neturi jokios savo geometrijos.

public abstract class Entity : SceneObject

Example

A3DObjectSceneObjectEntity

Example

NameTypeAccessDescription
ExcludedboolRead/WriteGets or sets the excluded.
ParentNodesList<Node>ReadGets the parent nodes.
ParentNodeNodeRead/WriteGets or sets the parent node.
SceneSceneReadGets the scene.
NamestringRead/WriteGets or sets the name.
PropertiesPropertyCollectionReadGets the properties.
SignatureDescription
Entity(name: string)
GetBoundingBox()Gets the bounding box of current entity in its object space coordinate system.
GetEntityRendererKey()Gets the key of the entity renderer registered in the renderer
SceneObject(name: string)
A3DObject()
RemoveProperty(property: Property)Removes a dynamic property.
GetProperty(property: string)Get the value of specified property
SetProperty(property: string, value: object?)Sets the value of specified property
FindProperty(propertyName: string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)

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