Camera
Paket: @aspose/3d (v24.12.0)
Camera adalah sebuah Entity yang dapat dilampirkan ke sebuah Node untuk mendefinisikan sudut pandang dalam adegan. Ini mendukung proyeksi perspektif dan ortografik, dikendalikan oleh projectionType properti. Parameter kamera disimpan dalam file 3D ketika adegan disimpan ke format yang mendukung kamera (FBX, COLLADA, glTF).
export class Camera extends EntityEnumerations
inverse()
Enumerations
Tambahkan kamera perspektif ke sebuah adegan dan konfigurasikan frustum‑nya.
import { Scene, Node, Camera, ProjectionType } from '@aspose/3d';
const scene = new Scene();
const camNode = scene.rootNode.createChildNode('mainCamera');
const camera = new Camera('mainCamera', ProjectionType.PERSPECTIVE);
camNode.entity = camera;
camera.nearPlane = 0.1;
camera.farPlane = 500;
camera.fieldOfView = 60;
camera.aspect = 16 / 9;
scene.save('output.gltf');
console.log(`Camera projection: ${camera.projectionType}`);
// Camera projection: PERSPECTIVE
Enumerations
| Name | Type | Access | Description |
|---|---|---|---|
name | string | Read/Write | Gets the name. |
parentNodes | any[] | Read | Gets the parent nodes. |
excluded | boolean | Read/Write | Gets the excluded. |
parentNode | any | Read/Write | Gets the parent node. |
rotationMode | any | Read/Write | Gets the rotation mode. |
nearPlane | number | Read/Write | Gets the near plane. |
farPlane | number | Read/Write | Gets the far plane. |
aspect | number | Read/Write | Gets the aspect. |
orthoHeight | number | Read/Write | Gets the ortho height. |
up | any | Read/Write | Gets the up. |
lookAt | any | Read/Write | Gets the look at. |
direction | any | Read/Write | Gets the direction. |
target | any | Read/Write | Gets the target. |
apertureMode | any | Read/Write | Gets the aperture mode. |
fieldOfView | number | Read/Write | Gets the field of view. |
fieldOfViewX | number | Read/Write | Gets the field of view x. |
fieldOfViewY | number | Read/Write | Gets the field of view y. |
width | number | Read/Write | Gets the width. |
height | number | Read/Write | Gets the height. |
aspectRatio | number | Read/Write | Gets the aspect ratio. |
magnification | any | Read/Write | Gets the magnification. |
projectionType | string | Read/Write | Gets the projection type. |
| Signature | Description |
|---|---|
| `constructor(name: string | null, projectionType: any)` |
moveForward(_distance: number) | Moves the camera forward by the specified distance |
getBoundingBox() → any | Returns the bounding box. |
getEntityRendererKey() → any | Not implemented in the FOSS edition — throws at runtime. Returns the entity renderer key. |
| `removeProperty(_prop: Property | string) → boolean` |
getProperty(_property: string) → any | Returns the value of the specified property |
setProperty(_property: string, _value: any) | Sets the property value. |
findProperty(_property: string) → `Property | null` |
Enumerations
moveForward(distance)
Memindahkan kamera ke depan sepanjang arah pandangannya sebesar jarak yang diberikan.
moveForward(distance: number): voidEnumerations
distance number
Jarak untuk bergerak maju. Nilai negatif akan memindahkan kamera mundur.
Enumerations
void
Enumerations
import { Scene, Camera, ProjectionType } from '@aspose/3d';
const scene = new Scene();
const camNode = scene.rootNode.createChildNode('cam');
const camera = new Camera('cam', ProjectionType.PERSPECTIVE);
camNode.entity = camera;
camera.moveForward(10);
console.log('Camera moved forward by 10 units.');Enumerations
- Di sumber,
Cameramewarisi dariEntity.Lightjuga memperluasCamera, yang berartiLightobjek memiliki semua properti kamera dalam hierarki tipe; ini mencerminkan model data FBX di mana lampu dan kamera berbagi tipe node dasar yang sama. - Gunakan
ProjectionTypekonstanta kelas (ProjectionType.PERSPECTIVE,ProjectionType.ORTHOGRAPHIC) daripada literal string mentah untuk keamanan tipe.