Entity
Enumerasi
Entity adalah kelas dasar abstrak untuk semua objek yang dapat dilampirkan ke sebuah Node.Subkelas konkret meliputi Mesh, Camera, Box, Sphere, dan Cylinder. Sebuah entitas menyediakan nama dan identitas tetapi tidak memiliki geometri sendiri.
public abstract class Entity : SceneObjectEnumerasi
A3DObject → SceneObject → Entity
Enumerasi
| Name | Type | Access | Description |
|---|---|---|---|
Excluded | bool | Read/Write | Gets or sets the excluded. |
ParentNodes | List<Node> | Read | Gets the parent nodes. |
ParentNode | Node | Read/Write | Gets or sets the parent node. |
Scene | Scene | Read | Gets the scene. |
Name | string | Read/Write | Gets or sets the name. |
Properties | PropertyCollection | Read | Gets the properties. |
| Signature | Description |
|---|---|
Entity(name: string) | |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
SceneObject(name: string) | |
A3DObject() | |
RemoveProperty(property: Property) | Removes a dynamic property. |
GetProperty(property: string) | Get the value of specified property |
SetProperty(property: string, value: object?) | Sets the value of specified property |
FindProperty(propertyName: string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |