Camera
Csomag: @aspose/3d (v24.12.0)
Camera egy Entity amely csatolható egy Node a jelenetben egy nézőpont meghatározásához. Támogatja mind a perspektív, mind az ortografikus vetítéseket, amelyet a projectionType tulajdonság. A kamera paraméterei a 3D fájlban tárolódnak, amikor a jelenet olyan formátumba van mentve, amely támogatja a kamerákat (FBX, COLLADA, glTF).
export class Camera extends EntityEnumerations
openFromBuffer(buffer, options?)
Enumerations
Adj hozzá egy perspektív kamerát a jelenethez, és állítsd be a látómezőjét.
import { Scene, Node, Camera, ProjectionType } from '@aspose/3d';
const scene = new Scene();
const camNode = scene.rootNode.createChildNode('mainCamera');
const camera = new Camera('mainCamera', ProjectionType.PERSPECTIVE);
camNode.entity = camera;
camera.nearPlane = 0.1;
camera.farPlane = 500;
camera.fieldOfView = 60;
camera.aspect = 16 / 9;
scene.save('output.gltf');
console.log(`Camera projection: ${camera.projectionType}`);
// Camera projection: PERSPECTIVE
Enumerations
| Name | Type | Access | Description |
|---|---|---|---|
name | string | Read/Write | Gets the name. |
parentNodes | any[] | Read | Gets the parent nodes. |
excluded | boolean | Read/Write | Gets the excluded. |
parentNode | any | Read/Write | Gets the parent node. |
rotationMode | any | Read/Write | Gets the rotation mode. |
nearPlane | number | Read/Write | Gets the near plane. |
farPlane | number | Read/Write | Gets the far plane. |
aspect | number | Read/Write | Gets the aspect. |
orthoHeight | number | Read/Write | Gets the ortho height. |
up | any | Read/Write | Gets the up. |
lookAt | any | Read/Write | Gets the look at. |
direction | any | Read/Write | Gets the direction. |
target | any | Read/Write | Gets the target. |
apertureMode | any | Read/Write | Gets the aperture mode. |
fieldOfView | number | Read/Write | Gets the field of view. |
fieldOfViewX | number | Read/Write | Gets the field of view x. |
fieldOfViewY | number | Read/Write | Gets the field of view y. |
width | number | Read/Write | Gets the width. |
height | number | Read/Write | Gets the height. |
aspectRatio | number | Read/Write | Gets the aspect ratio. |
magnification | any | Read/Write | Gets the magnification. |
projectionType | string | Read/Write | Gets the projection type. |
| Signature | Description |
|---|---|
| `constructor(name: string | null, projectionType: any)` |
moveForward(_distance: number) | Moves the camera forward by the specified distance |
getBoundingBox() → any | Returns the bounding box. |
getEntityRendererKey() → any | Not implemented in the FOSS edition — throws at runtime. Returns the entity renderer key. |
| `removeProperty(_prop: Property | string) → boolean` |
getProperty(_property: string) → any | Returns the value of the specified property |
setProperty(_property: string, _value: any) | Sets the property value. |
findProperty(_property: string) → `Property | null` |
Enumerations
moveForward(distance)
A kamerát a nézeti irányában a megadott távolságra előre mozgatja.
moveForward(distance: number): voidEnumerations
distance number
A előre mozgás távolsága. Negatív értékek esetén a kamera hátrafelé mozog.
Enumerations
void
Enumerations
import { Scene, Camera, ProjectionType } from '@aspose/3d';
const scene = new Scene();
const camNode = scene.rootNode.createChildNode('cam');
const camera = new Camera('cam', ProjectionType.PERSPECTIVE);
camNode.entity = camera;
camera.moveForward(10);
console.log('Camera moved forward by 10 units.');Enumerations
- A forrásban,
Cameraörökli aEntity.Lighttovábbá kiterjesztiCamera, ami azt jelenti, hogyLightaz objektumok a típushierarchiában minden kamera tulajdonsággal rendelkeznek; ez tükrözi az FBX adatmodellt, ahol a fények és a kamerák közös alapcsomópont típust osztanak meg. - Használd a
ProjectionTypeosztálykonstansokat (ProjectionType.PERSPECTIVE,ProjectionType.ORTHOGRAPHIC) a nyers karakterlánc literálok helyett a típusbiztonság érdekében.