Node
Methods
Methods Node מחלקה מייצגת אלמנט בעל שם בגרף הסצנה של Aspose.3D. כל צומת יכול להכיל אחד Entity (כגון Mesh או Camera), שומר על יחסי הורה‑צאצא עם צמתים אחרים, ונושא שינוי מקומי. צמתים הם הדרך העיקרית לארגן אובייקטים תלת‑ממדיים במבנה סצנה.
import com.aspose.threed.Scene;
import com.aspose.threed.Node;
Scene scene = new Scene();
// Access the root node via getter
Node root = scene.getRootNode();
// Create a child node
Node child = root.createChildNode("my_node");
// Iterate child nodes via getter
for (Node node : root.getChildNodes()) {
System.out.println(node.getName());
}Methods
Methods Node constructor מאתחל צומת עם שם אופציונלי.
| Name | Type | Access | Description |
|---|---|---|---|
assetInfo | AssetInfo | Read | Gets the asset info. |
visible | boolean | Read | Gets the visible. |
childNodes | List<Node> | Read | Gets the child nodes. |
entity | Entity | Read | Gets the entity. |
excluded | boolean | Read | Gets the excluded. |
entities | List<Entity> | Read | Gets the entities. |
metaDatas | List<CustomObject> | Read | Gets the meta datas. |
materials | List<Material> | Read | Gets the materials. |
material | Material | Read | Gets the material. |
parentNode | Node | Read | Gets the parent node. |
transform | Transform | Read | Gets the transform. |
globalTransform | GlobalTransform | Read | Gets the global transform. |
boundingBox | BoundingBox | Read | Gets the bounding box. |
scene | Scene | Read | Gets the scene. |
name | String | Read | Gets the name. |
properties | PropertyCollection | Read | Gets the properties. |
Methods
כל תכונות ה‑node נגישות דרך שיטות getter/setter.
| Signature | Description |
|---|---|
Node() | Calls Node on this Node instance. |
Node(name: String) | Calls Node(name) on this Node instance. |
Node(name: String, entity: Entity) | Calls Node(name, entity) on this Node instance. |
getAssetInfo() → AssetInfo | Returns the asset info. |
setAssetInfo(value: AssetInfo) | Sets the asset info value. |
getVisible() → boolean | Returns the visible. |
setVisible(value: boolean) | Sets the visible value. |
getChildNodes() → List<Node> | Returns the child nodes. |
createChildNode() → Node | Calls createChildNode on this Node instance. |
createChildNode(name: String) → Node | Calls createChildNode(name) on this Node instance. |
createChildNode(entity: Entity) → Node | Calls createChildNode(entity) on this Node instance. |
createChildNode(name: String, entity: Entity) → Node | Calls createChildNode(name, entity) on this Node instance. |
createChildNode(name: String, entity: Entity, material: Material) → Node | Calls createChildNode(name, entity, material) on this Node instance. |
merge(other: Node) | Calls merge(other) on this Node instance. |
getEntity() → Entity | Returns the entity. |
setEntity(value: Entity) | Sets the entity value. |
getExcluded() → boolean | Returns the excluded. |
setExcluded(value: boolean) | Sets the excluded value. |
getEntities() → List<Entity> | Returns the entities. |
getMetaDatas() → List<CustomObject> | Returns the meta datas. |
getMaterials() → List<Material> | Returns the materials. |
getMaterial() → Material | Returns the material. |
setMaterial(value: Material) | Sets the material value. |
getParentNode() → Node | Returns the parent node. |
setParentNode(value: Node) | Sets the parent node value. |
getTransform() → Transform | Returns the transform. |
getGlobalTransform() → GlobalTransform | Returns the global transform. |
evaluateGlobalTransform(includeGeometricTransform: boolean) → Matrix4 | Calls evaluateGlobalTransform(includeGeometricTransform) on this Node instance. |
getChild(index: int) → Node | Calls getChild(index) on this Node instance. |
getChild(name: String) → Node | Calls getChild(name) on this Node instance. |
accept(visitor: NodeVisitor) → boolean | Calls accept(visitor) on this Node instance. |
getBoundingBox() → BoundingBox | Returns the bounding box. |
addEntity(entity: Entity) | Calls addEntity(entity) on this Node instance. |
addChildNode(node: Node) | Calls addChildNode(node) on this Node instance. |
selectSingleObject(query: String) → Object | Calls selectSingleObject(query) on this Node instance. |
selectObjects(query: String) → ArrayList<Object> | Calls selectObjects(query) on this Node instance. |
toString() → String | Calls toString on this Node instance. |
addEntity(entity: Entity, material: Material) | Calls addEntity(entity, material) on this Node instance. |
SceneObject() | Boolean operator allows you to apply Boolean operation on two IMeshConvertible instances. |
getScene() → Scene | Constructor of BooleanOperator. |
A3DObject() | Parameterized Cylinder. It can also be used to represent a cone when one of radiusTop/radiusBottom is zero. |
getName() → String | The segments of the curve. |
setName(name: String) | Constructs a CircleShape profile with specified radius. |
getProperties() → PropertyCollection | Initializes a new instance of Cylinder class. |
findProperty(name: String) → Property | Initializes a new instance of the Bone class. |
getProperty(name: String) → Object | Gets the transform matrix of the node in current pose. |
setProperty(name: String, value: Object) | Gets the width segments. |
removeProperty(name: String) → boolean | Gets flip coordinate system of control points/normal during importing/exporting. |
Methods
| Methods | סוג החזרה | Methods |
|---|---|---|
createChildNode(String name) | Node | יוצר ומצמיד צומת בן חדש עם השם הנתון |
createChildNode(String name, Entity entity) | Node | יוצר צומת בן ומקצה לו ישות |
addChildNode(Node node) | void | מוסיף צומת קיים כבן של צומת זה |
getChild(String name) | Node | מחפש צומת בן ישיר לפי שם |
addEntity(Entity entity) | void | מצמיד ישות נוספת לצומת זה |
merge(Node node) | void | ממזג את הילדים והיישויות של צומת אחר לתוך צומת זה |
evaluateGlobalTransform(boolean withGeometricTransform) | Matrix4 | מחזיר את מטריצת ההמרה במרחב העולם; העבר true כדי לכלול הסטות גאומטריות |
getBoundingBox() | BoundingBox | קוד מדומה בגרסה זו — תמיד מחזיר ערך שמירה BoundingBox (min = Double.MAX_VALUE, max = Double.MIN_VALUE). לא מתבצע חישוב גאומטרי. |
getProperty(String name) | Object | מקבל ערך מאפיין לפי שם |
findProperty(String name) | Property | מחפש מאפיין לפי שם |
Methods
צור סצנה, חבר mesh ל‑node, ועבור על גרף הסצנה:
import com.aspose.threed.Scene;
import com.aspose.threed.Node;
import com.aspose.threed.*;
Scene scene = new Scene();
Mesh mesh = new Mesh();
mesh.getControlPoints().add(new Vector4(0, 0, 0, 1));
mesh.getControlPoints().add(new Vector4(1, 0, 0, 1));
mesh.getControlPoints().add(new Vector4(0.5, 1, 0, 1));
mesh.createPolygon(0, 1, 2);
// Attach mesh to a child node
Node node = scene.getRootNode().createChildNode("triangle", mesh);
// Traverse child nodes using getter
for (Node child : scene.getRootNode().getChildNodes()) {
Entity entity = child.getEntity();
if (entity != null) {
System.out.println("Node '" + child.getName() + "': " + entity.getClass().getSimpleName());
System.out.println(" Excluded: " + child.getExcluded());
}
}