Node

Methods

Methods Node מחלקה מייצגת אלמנט בעל שם בגרף הסצנה של Aspose.3D. כל צומת יכול להכיל אחד Entity (כגון Mesh או Camera), שומר על יחסי הורה‑צאצא עם צמתים אחרים, ונושא שינוי מקומי. צמתים הם הדרך העיקרית לארגן אובייקטים תלת‑ממדיים במבנה סצנה.

import com.aspose.threed.Scene;
import com.aspose.threed.Node;

Scene scene = new Scene();

// Access the root node via getter
Node root = scene.getRootNode();

// Create a child node
Node child = root.createChildNode("my_node");

// Iterate child nodes via getter
for (Node node : root.getChildNodes()) {
    System.out.println(node.getName());
}

Methods

Methods Node constructor מאתחל צומת עם שם אופציונלי.

NameTypeAccessDescription
assetInfoAssetInfoReadGets the asset info.
visiblebooleanReadGets the visible.
childNodesList<Node>ReadGets the child nodes.
entityEntityReadGets the entity.
excludedbooleanReadGets the excluded.
entitiesList<Entity>ReadGets the entities.
metaDatasList<CustomObject>ReadGets the meta datas.
materialsList<Material>ReadGets the materials.
materialMaterialReadGets the material.
parentNodeNodeReadGets the parent node.
transformTransformReadGets the transform.
globalTransformGlobalTransformReadGets the global transform.
boundingBoxBoundingBoxReadGets the bounding box.
sceneSceneReadGets the scene.
nameStringReadGets the name.
propertiesPropertyCollectionReadGets the properties.

Methods

כל תכונות ה‑node נגישות דרך שיטות getter/setter.

SignatureDescription
Node()Calls Node on this Node instance.
Node(name: String)Calls Node(name) on this Node instance.
Node(name: String, entity: Entity)Calls Node(name, entity) on this Node instance.
getAssetInfo()AssetInfoReturns the asset info.
setAssetInfo(value: AssetInfo)Sets the asset info value.
getVisible()booleanReturns the visible.
setVisible(value: boolean)Sets the visible value.
getChildNodes()List<Node>Returns the child nodes.
createChildNode()NodeCalls createChildNode on this Node instance.
createChildNode(name: String)NodeCalls createChildNode(name) on this Node instance.
createChildNode(entity: Entity)NodeCalls createChildNode(entity) on this Node instance.
createChildNode(name: String, entity: Entity)NodeCalls createChildNode(name, entity) on this Node instance.
createChildNode(name: String, entity: Entity, material: Material)NodeCalls createChildNode(name, entity, material) on this Node instance.
merge(other: Node)Calls merge(other) on this Node instance.
getEntity()EntityReturns the entity.
setEntity(value: Entity)Sets the entity value.
getExcluded()booleanReturns the excluded.
setExcluded(value: boolean)Sets the excluded value.
getEntities()List<Entity>Returns the entities.
getMetaDatas()List<CustomObject>Returns the meta datas.
getMaterials()List<Material>Returns the materials.
getMaterial()MaterialReturns the material.
setMaterial(value: Material)Sets the material value.
getParentNode()NodeReturns the parent node.
setParentNode(value: Node)Sets the parent node value.
getTransform()TransformReturns the transform.
getGlobalTransform()GlobalTransformReturns the global transform.
evaluateGlobalTransform(includeGeometricTransform: boolean)Matrix4Calls evaluateGlobalTransform(includeGeometricTransform) on this Node instance.
getChild(index: int)NodeCalls getChild(index) on this Node instance.
getChild(name: String)NodeCalls getChild(name) on this Node instance.
accept(visitor: NodeVisitor)booleanCalls accept(visitor) on this Node instance.
getBoundingBox()BoundingBoxReturns the bounding box.
addEntity(entity: Entity)Calls addEntity(entity) on this Node instance.
addChildNode(node: Node)Calls addChildNode(node) on this Node instance.
selectSingleObject(query: String)ObjectCalls selectSingleObject(query) on this Node instance.
selectObjects(query: String)ArrayList<Object>Calls selectObjects(query) on this Node instance.
toString()StringCalls toString on this Node instance.
addEntity(entity: Entity, material: Material)Calls addEntity(entity, material) on this Node instance.
SceneObject()Boolean operator allows you to apply Boolean operation on two IMeshConvertible instances.
getScene()SceneConstructor of BooleanOperator.
A3DObject()Parameterized Cylinder. It can also be used to represent a cone when one of radiusTop/radiusBottom is zero.
getName()StringThe segments of the curve.
setName(name: String)Constructs a CircleShape profile with specified radius.
getProperties()PropertyCollectionInitializes a new instance of Cylinder class.
findProperty(name: String)PropertyInitializes a new instance of the Bone class.
getProperty(name: String)ObjectGets the transform matrix of the node in current pose.
setProperty(name: String, value: Object)Gets the width segments.
removeProperty(name: String)booleanGets flip coordinate system of control points/normal during importing/exporting.

Methods

Methodsסוג החזרהMethods
createChildNode(String name)Nodeיוצר ומצמיד צומת בן חדש עם השם הנתון
createChildNode(String name, Entity entity)Nodeיוצר צומת בן ומקצה לו ישות
addChildNode(Node node)voidמוסיף צומת קיים כבן של צומת זה
getChild(String name)Nodeמחפש צומת בן ישיר לפי שם
addEntity(Entity entity)voidמצמיד ישות נוספת לצומת זה
merge(Node node)voidממזג את הילדים והיישויות של צומת אחר לתוך צומת זה
evaluateGlobalTransform(boolean withGeometricTransform)Matrix4מחזיר את מטריצת ההמרה במרחב העולם; העבר true כדי לכלול הסטות גאומטריות
getBoundingBox()BoundingBoxקוד מדומה בגרסה זו — תמיד מחזיר ערך שמירה BoundingBox (min = Double.MAX_VALUE, max = Double.MIN_VALUE). לא מתבצע חישוב גאומטרי.
getProperty(String name)Objectמקבל ערך מאפיין לפי שם
findProperty(String name)Propertyמחפש מאפיין לפי שם

Methods

צור סצנה, חבר mesh ל‑node, ועבור על גרף הסצנה:

import com.aspose.threed.Scene;
import com.aspose.threed.Node;
import com.aspose.threed.*;


Scene scene = new Scene();
Mesh mesh = new Mesh();
mesh.getControlPoints().add(new Vector4(0, 0, 0, 1));
mesh.getControlPoints().add(new Vector4(1, 0, 0, 1));
mesh.getControlPoints().add(new Vector4(0.5, 1, 0, 1));
mesh.createPolygon(0, 1, 2);

// Attach mesh to a child node
Node node = scene.getRootNode().createChildNode("triangle", mesh);

// Traverse child nodes using getter
for (Node child : scene.getRootNode().getChildNodes()) {
    Entity entity = child.getEntity();
    if (entity != null) {
        System.out.println("Node '" + child.getName() + "': " + entity.getClass().getSimpleName());
        System.out.println("  Excluded: " + child.getExcluded());
    }
}

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