ThreeDFormat
ΕΚΤΙΜΗΣΗ
‘ThreeDFormat’ είναι μια τάξη στο Aspose.Slides FOSS για C++.
Αντιπροσωπεύει 3D μορφοποίηση ιδιότητες μιας μορφής.
Αυτή η κατηγορία παρέχει 38 μεθόδους για να εργαστείτε με αντικείμενα ThreeDFormat σε προγράμματα C++. Οι διαθέσιμες μέθοδοι περιλαμβάνουν: Camera, LightRig , MaterialPresetType και ShapeBevel ‘SimpleColorFormat’, Threedformad ή bevel_bottom αλλά και ‘beel_top την κάμερα, 'contour_color το ‘Contour-width’ το ‘Dubth ́ και 16 πρόσθετες μεθοδοί. Όλα τα μέλη του κοινού είναι προσβάσιμα σε οποιαδήποτε εφαρμογή C ++ μετά την εγκατάσταση της Aspose.Slides FOSS για το πακέτο C+. Ιδιότητες: ‘Cameras η 'LighRiga ο υλικόPresets’ η MateriaalPresetype', το Bave σχήμα, το SimpleColore.
Ιδιοκτησία
| Name | Type | Access | Description |
|---|---|---|---|
ShapeBevel | ShapeBevel | Read | Gets the shape bevel. |
Camera | Camera | Read | Gets the camera. |
LightRig | LightRig | Read | Gets the light rig. |
SimpleColorFormat | SimpleColorFormat | Read | Gets the simple color format. |
MaterialPresetType | MaterialPresetType | Read | Gets the material preset type. |
Μέθοδοι
| Signature | Description |
|---|---|
ShapeBevel() → ShapeBevel | Returns the ShapeBevel object that defines bevel settings for the shape |
ShapeBevel() → ShapeBevel | |
Camera() → Camera | Returns the Camera object that controls the 3‑D view perspective |
LightRig() → LightRig | Returns the LightRig object that defines lighting for the 3‑D effect |
SimpleColorFormat() → SimpleColorFormat | Returns the SimpleColorFormat object that specifies a solid color fill for 3‑D |
SimpleColorFormat() → SimpleColorFormat | |
SimpleColorFormat() → SimpleColorFormat | |
SimpleColorFormat() → SimpleColorFormat | |
MaterialPresetType() → MaterialPresetType | Returns the current material preset enum value applied to the 3‑D surface |
ThreeDFormat() | |
init_internal(parent_element: pugi::xml_node, save_callback: std::function<void()>) | Initialize XML-backed 3D format. |
get_sp3d() → pugi::xml_node | Get the element if it exists. |
ensure_sp3d() → pugi::xml_node | Get or create the element at the correct OOXML position. |
get_scene3d() → pugi::xml_node | Get the element if it exists. |
ensure_scene3d() → pugi::xml_node | Get or create the element at the correct OOXML position. |
save() | Save changes via the save callback. |
has_data() → bool | Returns true if any 3D properties have been set. |
serialize_to_xml(sp_pr: pugi::xml_node) | Serialize 3D formatting to an XML spPr node (for from-scratch save). |
bevel_top() → ShapeBevel | Returns the top bevel properties (ensures sp3d element exists). |
bevel_top() → ShapeBevel | Returns the top bevel properties (ensures sp3d element exists). |
bevel_bottom() → ShapeBevel | Returns the bottom bevel properties (ensures sp3d element exists). |
bevel_bottom() → ShapeBevel | Returns the bottom bevel properties (ensures sp3d element exists). |
camera() → Camera | Returns the camera properties (ensures scene3d element exists). |
camera() → Camera | Returns the camera properties (ensures scene3d element exists). |
light_rig() → LightRig | Returns the light rig properties (ensures scene3d element exists). |
light_rig() → LightRig | Returns the light rig properties (ensures scene3d element exists). |
depth() → double | Returns the extrusion depth. |
set_depth(value: double) | Sets the extrusion depth of the 3‑D shape |
extrusion_height() → double | Returns the extrusion height. |
set_extrusion_height(value: double) | |
extrusion_color() → SimpleColorFormat | Returns the extrusion color. |
extrusion_color() → SimpleColorFormat | Returns the extrusion color. |
contour_width() → double | Returns the contour width. |
set_contour_width(value: double) | |
contour_color() → SimpleColorFormat | Returns the contour color. |
contour_color() → SimpleColorFormat | Returns the contour color. |
material() → MaterialPresetType | Returns the material preset type. |
set_material(value: MaterialPresetType) | Assigns a material preset to the 3‑D surface |
Δείτε επίσης
- Aspose.Slides - Enterprise API αναφοράς