AnimationChannel
Übersicht über die
AnimationChannel ist eine Klasse in Aspose.3D FOSS für .NET. Erben von: KeyframeSequence.
AnimationChannel erstellt einen Animationskanal für ein Zielobjekt und kann mit der Apply-Methode Animierungsdaten zu einem bestimmten Zeitpunkt anwenden.
Eigenschaften
| Name | Type | Access | Description |
|---|---|---|---|
DefaultValue | object? | Read/Write | Gets or sets the default value. |
KeyframeSequence | KeyframeSequence | Read/Write | Gets or sets the keyframe sequence. |
ComponentType | Type | Read | Gets the component type. |
BindPoint | BindPoint | Read | Gets the bind point. |
KeyFrames | IList<KeyFrame> | Read | Gets the key frames. |
PostBehavior | Extrapolation | Read | Gets the post behavior. |
PreBehavior | Extrapolation | Read | Gets the pre behavior. |
Name | string | Read/Write | Gets or sets the name. |
Properties | PropertyCollection | Read | Gets the properties. |
Methoden und Verfahren
| Signature | Description |
|---|---|
KeyframeSequence() | |
Add(time: double, value: float) | |
Reset() | |
GetEnumerator() | |
A3DObject() | |
RemoveProperty(property: Property) | Removes a dynamic property. |
GetProperty(property: string) | Get the value of specified property |
SetProperty(property: string, value: object?) | Sets the value of specified property |
FindProperty(propertyName: string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |