Scene

Oversigt over de forskellige former for støtte

Scene er en klasse i Aspose.3d for Java. Arvelige af: SceneObject.

Scene.Scene constructs a new empty Scene.

Egenskaber

Udtrykt:Type:Tilgang tilBeskrivelse:
rootNodeNodeLæs det.Ejendommen giver adgang til scenen rodknude
assetInfoAssetInfoLæs det.Ejendommen får eller sætter scenen AssetInfo
subScenesList<Scene>Læs det.Ejendommen returnerer listen over underbilleder.
libraryList<A3DObject>Læs det.Ejendommen giver adgang til scenen bibliotek objekter
animationClipsList<AnimationClip>Læs det.Ejendommen returnerer listen over animationsklippene
currentAnimationClipAnimationClipLæs det.Ejendommen får eller indstiller det aktive animationsclip
posesCollection<Pose>Læs det.Ejendommen giver samling af poser i scenen.
VERSIONStringLæs det.Ejendommen indeholder biblioteksversionsstrengen

Metoder til at anvende

UnderskriftBeskrivelse:
Scene()Opretter en scene, der indeholder den angivne enhed
Scene(entity: Entity)
Scene(scene: Scene, name: String)
getRootNode()NodeReturnerer rodnoden i scenen hierarkiet
getAssetInfo()AssetInfoReturnerer AssetInfo, der er forbundet med scenen.
setAssetInfo(value: AssetInfo)Tildeler den givne AssetInfo til scenen
getSubScenes()List<Scene>Returnerer en liste over underliggende scener.
getLibrary()List<A3DObject>Returnerer en liste over biblioteksressourcer til A3DO-objektet
getAnimationClips()List<AnimationClip>Returnerer alle AnimationClip objekter i scenen
getCurrentAnimationClip()AnimationClipReturnerer den nuværende aktive AnimationClip
setCurrentAnimationClip(value: AnimationClip)Angiv den aktive AnimationClip
getAnimationClip(name: String)AnimationClipReturnerer AnimationClip med det angivne navn
createAnimationClip(name: String)AnimationClipOpretter et nyt AnimationClip med det samme navn
getPoses()Collection<Pose>Returnerer en samling af Pose-objekter defineret i scenen
clear()Fjerner alt indhold fra scenen
open(filePath: String)Lader en scene fra filen ved hjælp af format og understøtter sletning
open(filePath: String, cancellationToken: Cancellation)
open(filePath: String, format: FileFormat)
open(filePath: String, format: FileFormat, cancellationToken: Cancellation)
open(filePath: String, options: LoadOptions)
open(filePath: String, options: LoadOptions, cancellationToken: Cancellation)
open(stream: InputStream)
open(stream: InputStream, cancellationToken: Cancellation)
open(stream: InputStream, format: FileFormat)
open(stream: InputStream, format: FileFormat, cancellationToken: Cancellation)
open(stream: InputStream, options: LoadOptions)
open(stream: InputStream, options: LoadOptions, cancellationToken: Cancellation)
open(stream: Stream, format: FileFormat, options: LoadOptions)
open(stream: Stream, format: FileFormat, options: LoadOptions, cancellationToken: Cancellation)
open(stream: Stream)
open(stream: Stream, cancellationToken: Cancellation)
open(stream: Stream, format: FileFormat)
open(stream: Stream, format: FileFormat, cancellationToken: Cancellation)
open(stream: Stream, options: LoadOptions)
open(stream: Stream, options: LoadOptions, cancellationToken: Cancellation)
fromFile(filePath: String)Scene
fromFile(filePath: String, cancellationToken: Cancellation)Scene
fromFile(filePath: String, format: FileFormat)Scene
fromFile(filePath: String, format: FileFormat, cancellationToken: Cancellation)Scene
fromFile(filePath: String, options: LoadOptions)Scene
fromFile(filePath: String, options: LoadOptions, cancellationToken: Cancellation)Scene
fromStream(stream: InputStream)Scene
fromStream(stream: InputStream, cancellationToken: Cancellation)Scene
fromStream(stream: InputStream, format: FileFormat)Scene
fromStream(stream: InputStream, format: FileFormat, cancellationToken: Cancellation)Scene
fromStream(stream: InputStream, options: LoadOptions)Scene
fromStream(stream: InputStream, options: LoadOptions, cancellationToken: Cancellation)Scene
fromStream(stream: Stream)Scene
fromStream(stream: Stream, cancellationToken: Cancellation)Scene
fromStream(stream: Stream, format: FileFormat)Scene
fromStream(stream: Stream, format: FileFormat, cancellationToken: Cancellation)Scene
fromStream(stream: Stream, options: LoadOptions)Scene
fromStream(stream: Stream, options: LoadOptions, cancellationToken: Cancellation)Scene
save(filePath: String)
save(filePath: String, format: FileFormat)
save(filePath: String, format: FileFormat, cancellationToken: Cancellation)
save(filePath: String, options: SaveOptions)
save(filePath: String, options: SaveOptions, cancellationToken: Cancellation)
save(stream: OutputStream, format: FileFormat)
save(stream: OutputStream, format: FileFormat, cancellationToken: Cancellation)
save(stream: OutputStream, options: SaveOptions)
save(stream: OutputStream, options: SaveOptions, cancellationToken: Cancellation)
save(stream: OutputStream, format: FileFormat, options: SaveOptions)
save(stream: OutputStream, format: FileFormat, options: SaveOptions, cancellationToken: Cancellation)
save(stream: Stream, format: FileFormat)
save(stream: Stream, format: FileFormat, cancellationToken: Cancellation)
save(stream: Stream, options: SaveOptions)
save(stream: Stream, options: SaveOptions, cancellationToken: Cancellation)
render(camera: Camera, fileName: String)
render(camera: Camera, fileName: String, size: Vector2, format: String)
render(camera: Camera, fileName: String, size: Vector2, format: String, options: ImageRenderOptions)
render(camera: Camera, texture: TextureData)
render(camera: Camera, texture: TextureData, options: ImageRenderOptions)
 Dansk