Material

Přehled

Material je třída v Aspose.3D FOSS pro .NET. Dědici: A3DObject.

Základní třída materiálu

Metody

NameTypeAccessDescription
MapSpecularstringReadGets the map specular.
MapDiffusestringReadGets the map diffuse.
MapEmissivestringReadGets the map emissive.
MapAmbientstringReadGets the map ambient.
MapNormalstringReadGets the map normal.
NamestringRead/WriteGets or sets the name.
PropertiesPropertyCollectionReadGets the properties.
SignatureDescription
Material()Initializes a new material with the specified name
Material(name: string)
GetTexture(slotName: string)Gets the texture from the specified slot, it can be material’s property name or shader’s parameter name.
SetTexture(slotName: string, texture: TextureBase)Sets the texture to specified slot.
ToString()Formats object to string.
GetEnumerator()Gets the enumerator to enumerate internal texture slots.
A3DObject()
RemoveProperty(property: Property)Removes a dynamic property.
GetProperty(property: string)Get the value of specified property
SetProperty(property: string, value: object?)Sets the value of specified property
FindProperty(propertyName: string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)
 Čeština