Mesh
Přehled
Mesh je třída v Aspose.3d pro Java. Dědici: Geometry, Iterable<int[]>.
Mesh.Mesh creates an empty mesh instance.
Vlastnosti
| Name | Type | Access | Description |
|---|---|---|---|
polygonCount | int | Read | Gets the polygon count. |
polygons | List<int[]> | Read | Gets the polygons. |
edges | List<Integer> | Read | Gets the edges. |
manifold | boolean | Read | Gets the manifold. |
visible | boolean | Read | Gets the visible. |
castShadows | boolean | Read | Gets the cast shadows. |
receiveShadows | boolean | Read | Gets the receive shadows. |
controlPoints | java.util.List<Vector4> | Read | Gets the control points. |
vertexElements | java.util.List<VertexElement> | Read | Gets the vertex elements. |
deformers | java.util.List<Deformer> | Read | Gets the deformers. |
deformers2 | java.util.Collection<T> | Read | Gets the deformers2. |
parentNode | Node | Read | Gets the parent node. |
parentNodes | ArrayList<Node> | Read | Gets the parent nodes. |
excluded | boolean | Read | Gets the excluded. |
boundingBox | BoundingBox | Read | Gets the bounding box. |
scene | Scene | Read | Gets the scene. |
name | String | Read | Gets the name. |
properties | PropertyCollection | Read | Gets the properties. |
Metody
| Signature | Description |
|---|---|
Mesh() | Creates an empty mesh with default name |
Mesh(name: String) | Calls Mesh(name) on this Mesh instance. |
addControlPoint(x: double, y: double, z: double) | Adds a weighted 4D control point |
addControlPoint(x: double, y: double, z: double, w: double) | Calls addControlPoint(x, y, z, w) on this Mesh instance. |
createPolygon(indices: int[]) | Creates a quadrilateral polygon from four vertex indices |
createPolygon(indices: int[], offset: int, length: int) | Calls createPolygon(indices, offset, length) on this Mesh instance. |
createPolygon(v1: int, v2: int, v3: int) | Calls createPolygon(v1, v2, v3) on this Mesh instance. |
createPolygon(v1: int, v2: int, v3: int, v4: int) | Calls createPolygon(v1, v2, v3, v4) on this Mesh instance. |
getPolygonCount() → int | Returns the polygon count. |
getPolygonSize(index: int) → int | Returns the number of vertices of the polygon at the given index |
getPolygons() → List<int[]> | Returns the polygons. |
getEdges() → List<Integer> | Returns the edges. |
isManifold() → boolean | Returns true if manifold is set. |
iterator() → Iterator<int[]> | Provides an iterator over polygon index arrays |
toMesh() → Mesh | Returns a copy of this mesh as a Mesh object |
clone() → Mesh | Creates a deep copy of the mesh |
triangulate() → Mesh | Converts all polygons to triangles and returns the new mesh |
optimize(removeVertices: boolean) → Mesh | Simplifies geometry considering tolerance, threshold, and angle deviation |
optimize(removeVertices: boolean, tolerance: float) → Mesh | Calls optimize(removeVertices, tolerance) on this Mesh instance. |
optimize(removeVertices: boolean, tolerance: float, threshold: float) → Mesh | Calls optimize(removeVertices, tolerance, threshold) on this Mesh instance. |
optimize(removeVertices: boolean, tolerance: float, threshold: float, angleThreshold: float) → Mesh | Calls optimize(removeVertices, tolerance, threshold, angleThreshold) on this Mesh instance. |
optimize2(removeVertices: boolean) → Mesh | Performs an alternative optimization on the mesh |
union(a: Mesh, b: Mesh) → Mesh | Returns a mesh representing the union of two meshes |
difference(a: Mesh, b: Mesh) → Mesh | Calls difference(a, b) on this Mesh instance. |
intersect(a: Mesh, b: Mesh) → Mesh | Calls intersect(a, b) on this Mesh instance. |
doBoolean(operation: BooleanOperation, a: Mesh, ma: Matrix4, b: Mesh, mb: Matrix4) → Mesh | Performs the specified Boolean operation on two transformed meshes |
Geometry() | Calls Geometry on this Mesh instance. |
getVisible() → boolean | Returns the visible. |
setVisible(value: boolean) | Sets the visible value. |
getCastShadows() → boolean | Returns the cast shadows. |
setCastShadows(value: boolean) | Initializes a new instance of Box class. |
getReceiveShadows() → boolean | Returns the receive shadows. |
setReceiveShadows(value: boolean) | Initializes a new instance of Cylinder class. |
getControlPoints() → java.util.List<Vector4> | Returns the control points. |
getVertexElements() → java.util.List<VertexElement> | Returns the vertex elements. |
getDeformers() → java.util.List<Deformer> | Returns the deformers. |
getElement(type: VertexElementType) → VertexElement | Gets or sets width segments. |
createElement(type: VertexElementType) → VertexElement | Gets or sets the height segments. |
addElement(element: VertexElement) | Calls addElement(element) on this Mesh instance. |
addDeformer(deformer: Deformer) | Adds a deformer to this geometry and sets the owner reference. |
getVertexElementOfUV(mapping: TextureMapping) → VertexElementUV | Calls getVertexElementOfUV(mapping) on this Mesh instance. |
createElementUV(mapping: TextureMapping) → VertexElementUV | Calls createElementUV(mapping) on this Mesh instance. |
getDeformers2() → java.util.Collection<T> | Returns the deformers2. |
Entity() | NURBS curve is a curve represented by NURBS(Non-uniform rational basis spline), A NURBS curve is defined by its getOrder(), a set of weighted Geometry.getControlPoints() and a getKnotVectors() The w component in control point is used as control point’s weight, whatever it is a CurveDimension.TWO_DIMENSIONAL or CurveDimension.THREE_DIMENSIONAL |
getParentNode() → Node | Constructor of instance. |
setParentNode(value: Node) | The Boolean operator used in the operation to create the result mesh. |
getParentNodes() → ArrayList<Node> | Protected constructor to allow derived classes to set name. |
getExcluded() → boolean | The Boolean operator used in the operation to create the result mesh. |
setExcluded(value: boolean) | Sets the excluded value. |
getBoundingBox() → BoundingBox | The first operand of the Boolean operator. |
SceneObject() | Boolean operator allows you to apply Boolean operation on two IMeshConvertible instances. |
getScene() → Scene | Constructor of BooleanOperator. |
A3DObject() | Parameterized Cylinder. It can also be used to represent a cone when one of radiusTop/radiusBottom is zero. |
getName() → String | The segments of the curve. |
setName(name: String) | Constructs a CircleShape profile with specified radius. |
getProperties() → PropertyCollection | Initializes a new instance of Cylinder class. |
findProperty(name: String) → Property | Initializes a new instance of the Bone class. |
getProperty(name: String) → Object | Gets the transform matrix of the node in current pose. |
setProperty(name: String, value: Object) | Gets the width segments. |
removeProperty(name: String) → boolean | Gets flip coordinate system of control points/normal during importing/exporting. |