LambertMaterial
General
LambertMaterial is a class in Aspose.3d for Typescript.
Inherits from: LambertMaterial, Material.
LambertMaterial és una classe de l’objectiu.3d per a Typescript. Hereta de: ゚LambertMaterial`, ∂Material∂ .
LambertMaterial estén el material i exposa les ranures de mapa de textura estàndard (MAP_SPECULAR, MAP _DIFFUSE, MAP_EMISSIVE, MP_AMBIENT, NORMAL) juntament amb emissiveColor, ambientColore, diffuseColors, transparentColores i propietats de transparència.
Propietats
| Name | Type | Access | Description |
|---|---|---|---|
MAP_SPECULAR | `` | Read | Identifies the specular texture map slot for the material |
MAP_DIFFUSE | `` | Read | Identifies the diffuse texture map slot for the material |
MAP_EMISSIVE | `` | Read | Identifies the emissive texture map slot for the material |
MAP_AMBIENT | `` | Read | Identifies the ambient texture map slot for the material |
MAP_NORMAL | `` | Read | Identifies the normal (bump) texture map slot for the material |
emissiveColor | `Vector3 | null` | Read |
ambientColor | `Vector3 | null` | Read |
diffuseColor | `Vector3 | null` | Read |
transparentColor | `Vector3 | null` | Read |
transparency | number | Read | Is a numeric factor (0‑1) that controls material opacity |
Mètodes
| Signature | Description |
|---|---|
| `constructor(name: string | null)` |