Quaternion — Aspose.3D FOSS for .NET
Methods
Quaternion representa un quaternió unitari per a rotacions 3D. S’utilitza per Transform.Rotation definir la rotació local d’un node sense bloqueig de gimbal.
var identity = new Quaternion(0, 0, 0, 1);
node.Transform.Rotation = identity;Methods
| Methods | Methods | Methods |
|---|---|---|
W | double | Component escalar |
X | double | Component X |
Y | double | Component Y |
Z | double | Component Z |