Scene
General
Scene és una classe en Aspose.3d per a Java. Heretaris de: SceneObject.
Scene.Scene constructs a new empty Scene.
Propietats
| Nom | Tipus de productes | Accés | Descripció |
|---|---|---|---|
rootNode | Node | Llegeix. | La propietat proporciona accés al node raí de la escena. |
assetInfo | AssetInfo | Llegeix. | La propietat obté o fixa la escena de AssetInfo |
subScenes | List<Scene> | Llegeix. | La propietat torna la llista de subescenes. |
library | List<A3DObject> | Llegeix. | La propietat proporciona accés als objectes de la biblioteca del lloc. |
animationClips | List<AnimationClip> | Llegeix. | La propietat torna la llista de clips d’animació |
currentAnimationClip | AnimationClip | Llegeix. | La propietat obté o fixa el clip d’animació activa. |
poses | Collection<Pose> | Llegeix. | La propietat proporciona la col·lecció de poses en l’escena. |
VERSION | String | Llegeix. | La propietat conté la cadena de versions de biblioteca |
Mètodes
| Signatura | Descripció |
|---|---|
Scene() | Crea una escena que conté l’entitat especificada |
Scene(entity: Entity) | |
Scene(scene: Scene, name: String) | |
getRootNode() → Node | Retorna el Node de la seva jerarquia d’escena. |
getAssetInfo() → AssetInfo | Retorna el AssetInfo associat a la escena. |
setAssetInfo(value: AssetInfo) | Assigna el AssetInfo donat a la escena. |
getSubScenes() → List<Scene> | Retorna una llista d’objectes de la escena infantil |
getLibrary() → List<A3DObject> | Retorna una llista de recursos d’objectes A3DO de la biblioteca |
getAnimationClips() → List<AnimationClip> | Retorna tots els objectes de la escena. |
getCurrentAnimationClip() → AnimationClip | Retorna l’actual activitat AnimationClip |
setCurrentAnimationClip(value: AnimationClip) | S’estableix l’actiu AnimationClip |
getAnimationClip(name: String) → AnimationClip | Retorna el nom AnimationClip amb el seu nom especificat. |
createAnimationClip(name: String) → AnimationClip | Crea un nou AnimationClip amb el nom donat |
getPoses() → Collection<Pose> | Retorna una col·lecció d’objectes de Pose definits en la escena. |
clear() | Elimina tot el contingut de la escena. |
open(filePath: String) | Carrega una escena del fitxer utilitzant el format i dóna suport a l’anul·lació. |
open(filePath: String, cancellationToken: Cancellation) | |
open(filePath: String, format: FileFormat) | |
open(filePath: String, format: FileFormat, cancellationToken: Cancellation) | |
open(filePath: String, options: LoadOptions) | |
open(filePath: String, options: LoadOptions, cancellationToken: Cancellation) | |
open(stream: InputStream) | |
open(stream: InputStream, cancellationToken: Cancellation) | |
open(stream: InputStream, format: FileFormat) | |
open(stream: InputStream, format: FileFormat, cancellationToken: Cancellation) | |
open(stream: InputStream, options: LoadOptions) | |
open(stream: InputStream, options: LoadOptions, cancellationToken: Cancellation) | |
open(stream: Stream, format: FileFormat, options: LoadOptions) | |
open(stream: Stream, format: FileFormat, options: LoadOptions, cancellationToken: Cancellation) | |
open(stream: Stream) | |
open(stream: Stream, cancellationToken: Cancellation) | |
open(stream: Stream, format: FileFormat) | |
open(stream: Stream, format: FileFormat, cancellationToken: Cancellation) | |
open(stream: Stream, options: LoadOptions) | |
open(stream: Stream, options: LoadOptions, cancellationToken: Cancellation) | |
fromFile(filePath: String) → Scene | |
fromFile(filePath: String, cancellationToken: Cancellation) → Scene | |
fromFile(filePath: String, format: FileFormat) → Scene | |
fromFile(filePath: String, format: FileFormat, cancellationToken: Cancellation) → Scene | |
fromFile(filePath: String, options: LoadOptions) → Scene | |
fromFile(filePath: String, options: LoadOptions, cancellationToken: Cancellation) → Scene | |
fromStream(stream: InputStream) → Scene | |
fromStream(stream: InputStream, cancellationToken: Cancellation) → Scene | |
fromStream(stream: InputStream, format: FileFormat) → Scene | |
fromStream(stream: InputStream, format: FileFormat, cancellationToken: Cancellation) → Scene | |
fromStream(stream: InputStream, options: LoadOptions) → Scene | |
fromStream(stream: InputStream, options: LoadOptions, cancellationToken: Cancellation) → Scene | |
fromStream(stream: Stream) → Scene | |
fromStream(stream: Stream, cancellationToken: Cancellation) → Scene | |
fromStream(stream: Stream, format: FileFormat) → Scene | |
fromStream(stream: Stream, format: FileFormat, cancellationToken: Cancellation) → Scene | |
fromStream(stream: Stream, options: LoadOptions) → Scene | |
fromStream(stream: Stream, options: LoadOptions, cancellationToken: Cancellation) → Scene | |
save(filePath: String) | |
save(filePath: String, format: FileFormat) | |
save(filePath: String, format: FileFormat, cancellationToken: Cancellation) | |
save(filePath: String, options: SaveOptions) | |
save(filePath: String, options: SaveOptions, cancellationToken: Cancellation) | |
save(stream: OutputStream, format: FileFormat) | |
save(stream: OutputStream, format: FileFormat, cancellationToken: Cancellation) | |
save(stream: OutputStream, options: SaveOptions) | |
save(stream: OutputStream, options: SaveOptions, cancellationToken: Cancellation) | |
save(stream: OutputStream, format: FileFormat, options: SaveOptions) | |
save(stream: OutputStream, format: FileFormat, options: SaveOptions, cancellationToken: Cancellation) | |
save(stream: Stream, format: FileFormat) | |
save(stream: Stream, format: FileFormat, cancellationToken: Cancellation) | |
save(stream: Stream, options: SaveOptions) | |
save(stream: Stream, options: SaveOptions, cancellationToken: Cancellation) | |
render(camera: Camera, fileName: String) | |
render(camera: Camera, fileName: String, size: Vector2, format: String) | |
render(camera: Camera, fileName: String, size: Vector2, format: String, options: ImageRenderOptions) | |
render(camera: Camera, texture: TextureData) | |
render(camera: Camera, texture: TextureData, options: ImageRenderOptions) |