VertexElementType
Overview
VertexElementType is a class in Aspose.3D FOSS for Typescript.
VertexElementType.BINORMAL represents the per‑vertex binormal vector used in tangent space calculations.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
BINORMAL | `` | Read | Represents the per‑vertex binormal vector used in tangent space calculations |
NORMAL | `` | Read | Represents the per‑vertex normal vector |
TANGENT | `` | Read | |
MATERIAL | `` | Read | Represents the material index or identifier associated with a vertex |
POLYGON_GROUP | `` | Read | Represents the polygon group ID linked to a vertex |
UV | `` | Read | Represents one set of texture coordinates (U,V) for a vertex |
VERTEX_COLOR | `` | Read | Represents the color value stored per vertex |
SMOOTHING_GROUP | `` | Read | Represents the smoothing group identifier for a vertex |
VERTEX_CREASE | `` | Read | Represents a crease weight that controls vertex sharpness |
EDGE_CREASE | `` | Read | Represents a crease weight applied to an edge for sharpness control |
USER_DATA | `` | Read | Represents custom user‑defined data attached to a vertex |
VISIBILITY | `` | Read | Indicates whether a vertex (or its polygon) is visible in the mesh |
SPECULAR | `` | Read | Represents the specular color or coefficient stored per vertex |
WEIGHT | `` | Read | Represents skinning or blend weight data associated with a vertex |
HOLE | `` | Read | Indicates that the corresponding polygon is a hole in the mesh |