VertexElementType

VertexElementType

Overview

VertexElementType is a class in Aspose.3D FOSS for Typescript.

VertexElementType.BINORMAL represents the per‑vertex binormal vector used in tangent space calculations.

Properties

NameTypeAccessDescription
BINORMAL``ReadRepresents the per‑vertex binormal vector used in tangent space calculations
NORMAL``ReadRepresents the per‑vertex normal vector
TANGENT``Read
MATERIAL``ReadRepresents the material index or identifier associated with a vertex
POLYGON_GROUP``ReadRepresents the polygon group ID linked to a vertex
UV``ReadRepresents one set of texture coordinates (U,V) for a vertex
VERTEX_COLOR``ReadRepresents the color value stored per vertex
SMOOTHING_GROUP``ReadRepresents the smoothing group identifier for a vertex
VERTEX_CREASE``ReadRepresents a crease weight that controls vertex sharpness
EDGE_CREASE``ReadRepresents a crease weight applied to an edge for sharpness control
USER_DATA``ReadRepresents custom user‑defined data attached to a vertex
VISIBILITY``ReadIndicates whether a vertex (or its polygon) is visible in the mesh
SPECULAR``ReadRepresents the specular color or coefficient stored per vertex
WEIGHT``ReadRepresents skinning or blend weight data associated with a vertex
HOLE``ReadIndicates that the corresponding polygon is a hole in the mesh

See Also