Vector4
Overview
Vector4 is a class in Aspose.3D FOSS for Typescript.
Vector4.constructor creates a new Vector4 with default components (0,0,0,0).
This class provides 6 methods for working with Vector4 objects in Typescript programs.
Available methods include: constructor, equals, getItem, set, setItem, toString.
All public members are accessible to any Typescript application after installing the Aspose.3D FOSS for Typescript package.
Properties: w, x, y, z.
Description
Vector4 is a class in the Aspose.3D FOSS library for TypeScript that exposes 5 methods and 4 properties for programmatic use.
Core capabilities include: number; number; number. These operations enable developers to integrate vector4 functionality directly into TypeScript applications.
The class offers 5 constructor overloads, allowing flexible initialization depending on the calling context.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
x | number | Read/Write | Gets the x. |
y | number | Read/Write | Gets the y. |
z | number | Read/Write | Gets the z. |
w | number | Read/Write | Gets the w. |
Methods
| Signature | Description |
|---|---|
constructor() | Creates a Vector4 from a mixed first argument (FVector2, FVector3, or number) and y, z, w numbers |
constructor(x: number, y: number, z: number, w: number) | Creates a Vector4 with the specified x, y, z, and w double components |
constructor(vec3: FVector3, w: number) | Creates a Vector4 from an FVector3 and a double w component |
constructor(vec: FVector2, w: number) | Creates a Vector4 from an FVector2 and a double w component |
constructor(x: FVector2 | FVector3 | number, y: number, z: number, w: number) | Creates a Vector4 from a mixed first argument and remaining double components |
set(newX: number, newY: number, newZ: number, newW: number) | Assigns new values to x, y, z, and w components |
getItem(key: number) → number | Returns the component value at the given index (0=x, 1=y, 2=z, 3=w) |
setItem(key: number, value: number) | Sets the item value. |
toString() → string | Returns a string representation of this vector |
equals(other: Vector4) → boolean | Returns true if all components match the other Vector4 |