TransformBuilder

TransformBuilder

Overview

TransformBuilder is a class in Aspose.3D FOSS for Typescript.

TransformBuilder.constructor creates a new TransformBuilder; overloads allow initial matrix and compose order.

This class provides 13 methods for working with TransformBuilder objects in Typescript programs. Available methods include: append, compose, constructor, prepend, rearrange, reset, rotate, rotateDegree, rotateEulerDegree, rotateEulerRadian, rotateRadian, scale, and 1 additional methods. All public members are accessible to any Typescript application after installing the Aspose.3D FOSS for Typescript package. Properties: composeOrder, matrix.

Description

TransformBuilder is a class in the Aspose.3D FOSS library for TypeScript that exposes 23 methods and 2 properties for programmatic use.

Core capabilities include: matrix4; composeorder; creates a new transformbuilder; overloads allow initial matrix and compose order. These operations enable developers to integrate transformbuilder functionality directly into TypeScript applications.

The class offers 4 constructor overloads, allowing flexible initialization depending on the calling context.

Properties

NameTypeAccessDescription
matrixMatrix4Read/WriteGets the matrix.
composeOrderComposeOrderRead/WriteGets the compose order.

Methods

SignatureDescription
constructor()Creates a new TransformBuilder; overloads allow initial matrix and compose order
constructor(initial: Matrix4, order: ComposeOrder)Creates a TransformBuilder initialized with the given matrix and compose order
constructor(order: ComposeOrder)Creates a TransformBuilder using the identity matrix and the specified compose order
constructor()Creates a default TransformBuilder with identity matrix
scale(s: number)TransformBuilderSets non‑uniform scaling factors x, y, z and returns the builder
scale(x: number, y: number, z: number)TransformBuilderSets non-uniform scaling factors x, y, z and returns the builder
scale(s: Vector3)TransformBuilderSets scaling from a Vector3 and returns the builder
scale()TransformBuilderApplies scaling from the packed argument and returns the builder
rotateDegree(angle: number, axis: Vector3)TransformBuilderReturns the builder or does nothing when called without arguments
rotateDegree(rot: Vector3, order: RotationOrder)Rotates by Euler angles in degrees using the specified rotation order and returns the builder
rotateDegree()TransformBuilder | voidApplies rotation in degrees using the packed argument and returns the builder
rotateRadian(angle: number, axis: Vector3)TransformBuilderRotates by angle (radians) around the given axis and returns the builder
rotateRadian(rot: Vector3, order: RotationOrder)Rotates by Euler angles in radians using the specified rotation order and returns the builder
rotateRadian()TransformBuilder | voidApplies rotation in radians using the packed argument and returns the builder
rotateEulerRadian(x: number, y: number, z: number)TransformBuilderRotates by Euler angles from Vector3 r (radians) and returns the builder
rotateEulerRadian(r: Vector3)TransformBuilderRotates by Euler angles from the Vector3 r (in radians) and returns the builder
rotateEulerRadian()TransformBuilderApplies Euler rotation in radians from packed arguments and returns the builder
translate(tx: number, ty: number, tz: number)TransformBuilderMoves by tx, ty, tz and returns the builder
translate(v: Vector3)TransformBuilder
translate()TransformBuilder
compose(m: Matrix4)Composes the given matrix into the builder’s current matrix
append(m: Matrix4)TransformBuilderAppends matrix m to the current transformation and returns the builder
prepend(m: Matrix4)TransformBuilderPrepends matrix m before the current transformation and returns the builder
rearrange(newX: Axis, newY: Axis, newZ: Axis)TransformBuilderReorders axes to newX, newY, newZ and returns the builder
rotate(q: Quaternion)TransformBuilderApplies quaternion rotation q to the builder and returns the builder
rotateEulerDegree(degX: number, degY: number, degZ: number)TransformBuilderRotates by Euler angles in degrees and returns the builder
reset()Clears all transformations, resetting to the identity matrix

See Also