FMatrix4
Overview
FMatrix4 is a class in Aspose.3D FOSS for Typescript.
FMatrix4.constructor creates a new FMatrix4 instance with default zero values.
This class provides 4 methods for working with FMatrix4 objects in Typescript programs.
Available methods include: concatenate, constructor, inverse, transpose.
All public members are accessible to any Typescript application after installing the Aspose.3D FOSS for Typescript package.
Properties: identity, m00, m01, m02, m03, m10, and 11 more.
Description
FMatrix4 is a class in the Aspose.3D FOSS library for TypeScript that exposes 5 methods and 17 properties for programmatic use.
Core capabilities include: fmatrix4; number; number. These operations enable developers to integrate fmatrix4 functionality directly into TypeScript applications.
The class also provides the identity property (gets the identity).
The class offers 5 constructor overloads, allowing flexible initialization depending on the calling context.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
identity | FMatrix4 | Read | Gets the identity. |
m00 | number | Read/Write | Gets the m00. |
m01 | number | Read/Write | Gets the m01. |
m02 | number | Read/Write | Gets the m02. |
m03 | number | Read/Write | Gets the m03. |
m10 | number | Read/Write | Gets the m10. |
m11 | number | Read/Write | Gets the m11. |
m12 | number | Read/Write | Gets the m12. |
m13 | number | Read/Write | Gets the m13. |
m20 | number | Read/Write | Gets the m20. |
m21 | number | Read/Write | Gets the m21. |
m22 | number | Read/Write | Gets the m22. |
m23 | number | Read/Write | Gets the m23. |
m30 | number | Read/Write | Gets the m30. |
m31 | number | Read/Write | Gets the m31. |
m32 | number | Read/Write | Gets the m32. |
m33 | number | Read/Write | Gets the m33. |
Methods
| Signature | Description |
|---|---|
constructor() | Creates a new FMatrix4 initialized with the 16 supplied numeric elements |
constructor(m00: number, m01: number, m02: number, m03: number, m10: number, m11: number, m12: number, m13: number, m20: number, m21: number, m22: number, m23: number, m30: number, m31: number, m32: number, m33: number) | Creates an FMatrix4 initialized with the 16 supplied float elements in row-major order |
constructor(mat: Matrix4) | Creates an FMatrix4 by copying the elements of the given Matrix4 |
constructor(r0: FVector4, r1: FVector4, r2: FVector4, r3: FVector4) | Creates an FMatrix4 from four FVector4 row vectors |
constructor() | Creates an FMatrix4 initialized with all zero values |
concatenate(m2: FMatrix4) → FMatrix4 | Returns a new FMatrix4 resulting from concatenating this matrix with any compatible matrix |
concatenate(m2: Matrix4) → FMatrix4 | Returns a new FMatrix4 resulting from concatenating this matrix with the given Matrix4 |
concatenate(m2: any) → FMatrix4 | Returns a new FMatrix4 resulting from concatenating this matrix with a compatible matrix argument |
transpose() → FMatrix4 | Returns a new FMatrix4 with rows and columns swapped |
inverse() → FMatrix4 | Returns a new FMatrix4 that is the mathematical inverse of this matrix |