Overview
FbxSaveOptions controls how a Scene is serialised to FBX (.fbx) format. Construct an instance, configure the desired properties, and pass it to Scene.save() to override the built-in export defaults. Typical settings include output coordinate-system handedness, floating-point precision, whether binary buffers are embedded, and format-version selection. When Scene.save() receives only a file path, FbxFormat supplies the default export configuration automatically.
Properties
| Name | Type | Access | Description |
|---|
embedTextures | boolean | Read | Indicates whether textures are embedded in the exported FBX file |
Methods
| Signature | Description |
|---|
constructor() | Creates a new instance with default FBX save settings |
See Also