FbxSaveOptions
Overview
FbxSaveOptions controls how a Scene is serialised to FBX (.fbx) format. Construct an instance, configure the desired properties, and pass it to Scene.save() to override the built-in export defaults. Typical settings include output coordinate-system handedness, floating-point precision, whether binary buffers are embedded, and format-version selection. When Scene.save() receives only a file path, FbxFormat supplies the default export configuration automatically.
Description
FbxSaveOptions is a class in the Aspose.3D FOSS library for TypeScript that exposes 0 methods and 1 property for programmatic use. It extends SaveOptions, inheriting shared functionality from its parent type.
Core capabilities include: boolean; creates a new instance with default fbx save settings. These operations enable developers to integrate fbxsaveoptions functionality directly into TypeScript applications.
The class also provides the embedTextures property (indicates whether textures are embedded in the exported fbx file).
Instances are created through a single constructor that initializes the object with default values.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
embedTextures | boolean | Read | Indicates whether textures are embedded in the exported FBX file |
Methods
| Signature | Description |
|---|---|
constructor() | Creates a new instance with default FBX save settings |