FbxPlugin
Overview
FbxPlugin registers FBX (.fbx) I/O support in the Aspose.3D for TypeScript runtime. It wires together the format detector, importer, and exporter components for the FBX (.fbx) format so that Scene.open() and Scene.save() can transparently read and write .fbx files without any explicit format configuration by the caller. Plugins are initialised automatically when the @aspose-3d/api package is loaded at application startup; you do not need to instantiate or register them directly in your own code.
Methods
| Signature | Description |
|---|---|
constructor() | |
getInstance() → FbxPlugin | |
getFileFormat() → FileFormat | Returns the FileFormat object representing FBX |
getImporter() → Importer | Returns the Importer used to read FBX files |
getExporter() → Exporter | Returns the Exporter used to write FBX files |
getFormatDetector() → FormatDetector | Returns the FormatDetector for identifying FBX files |
createLoadOptions() → FbxLoadOptions | Creates a default FbxLoadOptions object |
createSaveOptions() → FbxSaveOptions | Creates a default FbxSaveOptions object |