ColladaSaveOptions
Overview
ColladaSaveOptions controls how a Scene is serialised to COLLADA (.dae) format. Construct an instance, configure the desired properties, and pass it to Scene.save() to override the built-in export defaults. Typical settings include output coordinate-system handedness, floating-point precision, whether binary buffers are embedded, and format-version selection. When Scene.save() receives only a file path, ColladaFormat supplies the default export configuration automatically.
Description
ColladaSaveOptions is a class in the Aspose.3D FOSS library for TypeScript that exposes 0 methods and 3 properties for programmatic use. It extends SaveOptions, inheriting shared functionality from its parent type.
Core capabilities include: boolean; boolean; boolean. These operations enable developers to integrate colladasaveoptions functionality directly into TypeScript applications.
The class also provides the flipCoordinateSystem property (determines whether the coordinate system is inverted during export), the enableMaterials property (controls whether material data is written to the collada file), the indented property (specifies whether the output xml is formatted with indentation for readability).
Instances are created through a single constructor that initializes the object with default values.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
flipCoordinateSystem | boolean | Read | Determines whether the coordinate system is inverted during export |
enableMaterials | boolean | Read | Controls whether material data is written to the COLLADA file |
indented | boolean | Read | Specifies whether the output XML is formatted with indentation for readability |
Methods
| Signature | Description |
|---|---|
constructor() | Creates a new ColladaSaveOptions instance with default values |