ColladaSaveOptions

ColladaSaveOptions

Overview

ColladaSaveOptions controls how a Scene is serialised to COLLADA (.dae) format. Construct an instance, configure the desired properties, and pass it to Scene.save() to override the built-in export defaults. Typical settings include output coordinate-system handedness, floating-point precision, whether binary buffers are embedded, and format-version selection. When Scene.save() receives only a file path, ColladaFormat supplies the default export configuration automatically.

Description

ColladaSaveOptions is a class in the Aspose.3D FOSS library for TypeScript that exposes 0 methods and 3 properties for programmatic use. It extends SaveOptions, inheriting shared functionality from its parent type.

Core capabilities include: boolean; boolean; boolean. These operations enable developers to integrate colladasaveoptions functionality directly into TypeScript applications.

The class also provides the flipCoordinateSystem property (determines whether the coordinate system is inverted during export), the enableMaterials property (controls whether material data is written to the collada file), the indented property (specifies whether the output xml is formatted with indentation for readability).

Instances are created through a single constructor that initializes the object with default values.

Properties

NameTypeAccessDescription
flipCoordinateSystembooleanReadDetermines whether the coordinate system is inverted during export
enableMaterialsbooleanReadControls whether material data is written to the COLLADA file
indentedbooleanReadSpecifies whether the output XML is formatted with indentation for readability

Methods

SignatureDescription
constructor()Creates a new ColladaSaveOptions instance with default values

See Also