Overview
ColladaLoadOptions configures how a COLLADA (.dae) file is imported into a Scene. Construct an instance, set the desired properties, and pass it to Scene.open() alongside the file path to override the format defaults. Common settings cover which node hierarchies to load, how embedded materials are resolved, and whether animation data is included in the import. When no ColladaLoadOptions is supplied, Scene.open() applies the COLLADA (.dae) defaults defined by ColladaFormat.
Properties
| Name | Type | Access | Description |
|---|
flipCoordinateSystem | boolean | Read | Determines whether the coordinate system is inverted during import |
enableMaterials | boolean | Read | Indicates if material data should be parsed from the COLLADA file |
scale | number | Read | Specifies a uniform scaling factor applied to the imported geometry |
normalizeNormal | boolean | Read | Specifies whether vertex normals are normalized after loading |
Methods
| Signature | Description |
|---|
constructor() | Creates a new instance with default load settings |
See Also