LambertMaterial
Overview
LambertMaterial is a class in Aspose.3D FOSS for Python.
Inherits from: Material.
LambertMaterial.emissive_color defines the RGB color that the material appears to emit as light.
This class provides 7 methods for working with LambertMaterial objects in Python programs.
Available methods include: __init__, find_property, get_property, get_texture, remove_property, set_property, set_texture.
All public members are accessible to any Python application after installing the Aspose.3D FOSS for Python package.
Properties: ambient_color, diffuse_color, emissive_color, name, properties, transparency, and 1 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
emissive_color | 'Vector3' | Read/Write | Gets or sets the emissive color. |
ambient_color | 'Vector3' | Read/Write | Gets or sets the ambient color. |
diffuse_color | 'Vector3' | Read/Write | Gets or sets the diffuse color. |
transparent_color | 'Vector3' | Read/Write | Gets or sets the transparent color. |
transparency | float | Read/Write | Gets or sets the transparency. |
name | str | Read/Write | Gets or sets the name. |
properties | PropertyCollection | Read | Gets the properties. |
Methods
| Signature | Description |
|---|---|
__init__(name: str) | |
get_texture(slot_name: str) | Not implemented in the FOSS edition — throws at runtime. |
set_texture(slot_name: str, texture) | Not implemented in the FOSS edition — throws at runtime. Sets the texture value. |
find_property(property_name: str) | |
get_property(property: str) | |
set_property(property: str, value) | Sets the property value. |
remove_property(property) |