A3DObject / SceneObject / CustomObject

A3DObject, SceneObject, CustomObject — Aspose.3D Python API Reference

Package: aspose.threed (aspose-3d-foss 26.1.0)

These three classes form the base of the Aspose.3D class hierarchy. Every public object in the library inherits from A3DObject, which provides a name and a dynamic property collection. SceneObject extends A3DObject with scene membership tracking. CustomObject is a lightweight concrete subclass for storing arbitrary user metadata.


A3DObject

The root base class for all Aspose.3D managed objects. Every named object in the library — Node, Mesh, AnimationClip, Material, and so on — inherits from A3DObject.

from aspose.threed import A3DObject

Properties

PropertyTypeAccessDescription
namestrread/writeHuman-readable name of the object. Defaults to an empty string.
propertiesPropertyCollectionreadThe dynamic property collection attached to this object. Iterate it or use find_property() for named lookups.

Methods

find_property(property_name)

Search for a named property in this object’s PropertyCollection and return the Property instance, or None if not found.

ParameterTypeDescription
property_namestrThe name to search for.

Returns: Property | None

from aspose.threed import Scene

scene = Scene()
node = scene.root_node.create_child_node("origin")
prop = node.find_property("name")
if prop is not None:
    print(prop.value)   # "origin"

get_property(property)

Return the current value of a named property, or None if the property does not exist.

ParameterTypeDescription
propertystrProperty name.

Returns: Any

val = node.get_property("name")
print(val)   # "origin"

set_property(property, value)

Set the value of a named property. Creates the property if it does not already exist.

ParameterTypeDescription
propertystrProperty name.
valueAnyNew value.

Returns: None

node.set_property("layer", 3)
print(node.get_property("layer"))   # 3

remove_property(property)

Remove a named property from the collection.

ParameterTypeDescription
propertystr | PropertyProperty name or Property instance to remove.

Returns: boolTrue if the property was found and removed.


Example

from aspose.threed import Scene

scene = Scene()
node = scene.root_node.create_child_node("my_node")

# Set and retrieve a custom property
node.set_property("export_lod", 2)
print(node.get_property("export_lod"))   # 2

# Enumerate all properties
for prop in node.properties:
    print(f"  {prop.name} = {prop.value!r}")

# Find and inspect a specific property
p = node.find_property("name")
if p:
    print(p.value_type)   # <class 'str'>

SceneObject

Extends A3DObject with a reference to the owning Scene. Node, Entity, and related classes inherit from SceneObject.

from aspose.threed import SceneObject

Inheritance

A3DObjectSceneObject

Additional property

PropertyTypeAccessDescription
sceneScene | Noneread/writeThe Scene this object belongs to, or None if not yet attached.
from aspose.threed import Scene

scene = Scene()
node = scene.root_node.create_child_node("child")
print(node.scene is scene)   # True (Node inherits SceneObject)

CustomObject

A lightweight concrete subclass of A3DObject that carries only a name and an arbitrary PropertyCollection. Use it to attach free-form metadata to a scene without subclassing any entity type.

from aspose.threed import CustomObject

Inheritance

A3DObjectCustomObject

Constructor

CustomObject(name: str = None)

Example

from aspose.threed import CustomObject, Scene

# Attach pipeline metadata to a node as a custom object
meta = CustomObject("render_settings")
meta.set_property("max_bounces", 8)
meta.set_property("use_denoiser", True)

scene = Scene()
# Store as a user property on the root node
scene.root_node.set_property("render_meta", meta.name)
print(meta.get_property("max_bounces"))   # 8

See Also