Watermark

Overview

Watermark is a class in Aspose.3D FOSS for .NET.

Watermark utilities enable embedding and extracting text watermarks in 3D files, with optional password protection and permanence.

This class provides 2 methods for working with Watermark objects in .NET programs. Available methods include: DecodeWatermark, EncodeWatermark. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.

Methods

SignatureDescription
EncodeWatermark(input: Mesh, text: string)Not implemented in the FOSS edition — throws at runtime. Embeds the text as a password‑protected watermark into the mesh
EncodeWatermark(input: Mesh, text: string, password: string)Not implemented in the FOSS edition — throws at runtime.
EncodeWatermark(input: Mesh, text: string, password: string, permanent: bool)Not implemented in the FOSS edition — throws at runtime.
DecodeWatermark(input: Mesh)Not implemented in the FOSS edition — throws at runtime. Extracts a password‑protected watermark from the mesh using the supplied password
DecodeWatermark(input: Mesh, password: string)Not implemented in the FOSS edition — throws at runtime.

See Also