VertexElementType
Overview
VertexElementType is a enum in Aspose.3D FOSS for .NET.
The type of the vertex element, defined how it will be used in modeling.
This enumeration defines 15 values: Normal, Binormal, Tangent, UV, VertexColor, EdgeCrease, VertexCrease, Material, PolygonGroup, SmoothingGroup, Hole, UserData, and 3 more.
Values
| Value | Description |
|---|---|
Normal | Represents the normal vector of a mesh vertex |
Binormal | Represents the binormal (bitangent) vector of a vertex |
Tangent | |
UV | Represents texture coordinate data for a vertex |
VertexColor | Represents per‑vertex color information |
EdgeCrease | Represents crease weight applied to mesh edges |
VertexCrease | Represents crease weight applied to individual vertices |
Material | Represents material assignment information for a vertex or face |
PolygonGroup | |
SmoothingGroup | |
Hole | Indicates a hole definition within a polygon |
UserData | Represents custom user‑defined data attached to a vertex |
Visibility | |
Specular | |
Weight |