TextureMapping

TextureMapping

Overview

TextureMapping is a enum in Aspose.3D FOSS for .NET.

Texture mapping

Values

ValueDescription
AmbientRepresents the ambient texture channel used for base lighting
EmissiveRepresents the emissive texture channel for self‑illumination
DiffuseRepresents the diffuse texture channel defining surface color
SpecularRepresents the specular texture channel controlling highlight intensity
ShininessRepresents the shininess texture channel affecting specular spread
OpacityRepresents the opacity texture channel for transparency
BumpRepresents the bump texture channel for height‑based surface detail
NormalRepresents the normal texture channel for per‑pixel normal mapping
ReflectionRepresents the reflection texture channel for environment mapping

See Also