Sphere
Overview
Sphere is a class in Aspose.3D FOSS for .NET.
Inherits from: Primitive.
Parameterized sphere.
This class provides 27 methods for working with Sphere objects in .NET programs.
Available methods include: A3DObject, AddElement, CreateElement, CreateElementUV, Entity, FindProperty, Geometry, GetBoundingBox, GetDeformers, GetElement, GetEntityRendererKey, GetProperty, and 7 additional methods.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Properties: CastShadows, ControlPoints, Deformers, Excluded, HeightSegments, Name, and 13 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
WidthSegments | int | Read/Write | Gets or sets the width segments. |
HeightSegments | int | Read/Write | Gets or sets the height segments. |
PhiStart | double | Read/Write | Gets or sets the phi start. |
PhiLength | double | Read/Write | Gets or sets the length of phi. |
ThetaStart | double | Read/Write | Gets or sets the theta start. |
ThetaLength | double | Read/Write | Gets or sets the length of theta. |
Radius | double | Read/Write | Gets or sets radius of the sphere. |
CastShadows | bool | Read/Write | Gets or sets whether this geometry can cast shadow |
ReceiveShadows | bool | Read/Write | Gets or sets whether this geometry can receive shadow. |
Visible | bool | Read/Write | Gets or sets if the geometry is visible |
Deformers | IList<Deformer> | Read | Gets all deformers associated with this geometry. |
ControlPoints | IArrayList<Vector4> | Read | Gets all control points |
VertexElements | IList<VertexElement> | Read | Gets all vertex elements |
Excluded | bool | Read/Write | Gets or sets whether to exclude this entity during exporting. |
ParentNodes | List<Node> | Read | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
ParentNode | Node | Read/Write | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
Scene | Scene | Read | Gets the scene that this object belongs to |
Name | string | Read/Write | Gets or sets the name. |
Properties | PropertyCollection | Read | Gets the collection of all properties. |
Methods
| Signature | Description |
|---|---|
Sphere() | Initializes a new instance of Sphere with default radius 1. |
Sphere(radius: double) | Initializes a new instance of Sphere class with specified radius. |
Sphere(radius: double, widthSegments: int, heightSegments: int) | Initializes a new instance of Sphere class with specified radius, width segments and height segments. |
Sphere(name: string, radius: double, widthSegments: int, heightSegments: int, phiStart: double, phiLength: double, thetaStart: double, thetaLength: double) | Initializes a new instance of Sphere class. |
ToMesh() | Convert current object to mesh |
Primitive(name: string) | Initializes a new instance of the class. |
Geometry(name: string) | Initializes a new instance of the Geometry class. |
GetDeformers() | Gets all deformers |
GetElement(type: VertexElementType) | Gets a vertex element with specified type |
GetVertexElementOfUV(textureMapping: TextureMapping) | Gets a VertexElementUV instance with given texture mapping type |
CreateElement(type: VertexElementType) | Creates a vertex element with specified type and add it to geometry. |
AddElement(element: VertexElement) | Adds an existing vertex element to current geometry |
CreateElement(type: VertexElementType, mappingMode: MappingMode, referenceMode: ReferenceMode) | Creates a vertex element with specified type and add it to geometry. |
CreateElementUV(uvMapping: TextureMapping) | Creates a VertexElementUV with given texture mapping type. |
CreateElementUV(uvMapping: TextureMapping, mappingMode: MappingMode, referenceMode: ReferenceMode) | Creates a VertexElementUV with given texture mapping type. |
Entity(name: string) | Initializes a new instance of the Entity class. |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
SceneObject(name: string) | Initialize an SceneObject with a default name |
SceneObject() | Initialize an SceneObject. |
A3DObject() | Initializes a new instance of the A3DObject class with no name. |
A3DObject(name: string) | Initializes a new instance of the A3DObject class. |
RemoveProperty(property: Property) | Removes a dynamic property. |
RemoveProperty(property: string) | Remove the specified property identified by name |
GetProperty(property: string) | Get the value of specified property |
SetProperty(property: string, value: object?) | Sets the value of specified property |
FindProperty(propertyName: string) | Finds the property. |