SaveOptions

Overview

SaveOptions is a class in Aspose.3D FOSS for .NET. Inherits from: IOConfig.

The base class to configure options in file saving for different types

This class provides 2 methods for working with SaveOptions objects in .NET programs. Available methods include: SaveOptions. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package. Properties: Encoding, ExportTextures, FileFormat, FileName, FileSystem, FileSystemFactory, and 1 more.

Properties

NameTypeAccessDescription
ExportTexturesboolRead/WriteTry to copy textures used in scene to output directory.
FileSystemFactoryFileSystemFactoryRead/WriteGets or sets the factory class for FileSystem.
FileFormatFileFormatReadGets the file format that specified in current Save/Load option.
EncodingEncodingRead/WriteGets or sets the default encoding for text-based files.
FileSystemFileSystemRead/WriteAllow user to handle how to manage the external dependencies during load/save.
LookupPathsList<string>Read/WriteSome files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
FileNamestringRead/WriteThe file name of the exporting/importing scene.

Methods

SignatureDescription
SaveOptions()Initializes a new instance of the SaveOptions class.
SaveOptions(format: FileFormat)Initializes a new instance of the SaveOptions class with a file format.

See Also

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