Pyramid
Overview
Pyramid is a class in Aspose.3D FOSS for .NET.
Inherits from: Primitive, INamedObject, IMeshConvertible.
Parameterized pyramid.
This class provides 22 methods for working with Pyramid objects in .NET programs.
Available methods include: A3DObject, AddElement, CreateElement, CreateElementUV, Entity, FindProperty, Geometry, GetBoundingBox, GetDeformers, GetElement, GetEntityRendererKey, GetProperty, and 7 additional methods.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Properties: BottomArea, BottomOffset, CastShadows, ControlPoints, Deformers, Excluded, and 10 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
BottomArea | Vector2 | Read/Write | Area of the bottom cap |
TopArea | Vector2 | Read/Write | Area of the top cap |
BottomOffset | Vector3 | Read/Write | Offset for bottom vertices |
Height | double | Read/Write | Height of the pyramid |
CastShadows | bool | Read/Write | Gets or sets whether this geometry can cast shadow |
ReceiveShadows | bool | Read/Write | Gets or sets whether this geometry can receive shadow. |
Visible | bool | Read/Write | Gets or sets if the geometry is visible |
Deformers | IList<Deformer> | Read | Gets all deformers associated with this geometry. |
ControlPoints | IArrayList<Vector4> | Read | Gets all control points |
VertexElements | IList<VertexElement> | Read | Gets all vertex elements |
Excluded | bool | Read/Write | Gets or sets whether to exclude this entity during exporting. |
ParentNodes | List<Node> | Read | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
ParentNode | Node | Read/Write | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
Scene | Scene | Read | Gets the scene that this object belongs to |
Name | string | Read/Write | Gets or sets the name. |
Properties | PropertyCollection | Read | Gets the collection of all properties. |
Methods
| Signature | Description |
|---|---|
Pyramid() | Construct a new pyramid instance with default bottom area(10, 10) and default height(5) |
Pyramid(xbottom: double, ybottom: double, height: double) | Construct a new pyramid instance with specified bottom area |
Pyramid(xbottom: double, ybottom: double, xtop: double, ytop: double, height: double) | Construct a new pyramid instance with specified bottom area and top area and height. |
Pyramid(name: string, xbottom: double, ybottom: double, xtop: double, ytop: double, height: double) | Construct a new pyramid instance with specified bottom area and top area and height. |
ToMesh() | Convert current object to mesh |
Primitive(name: string) | Initializes a new instance of the class. |
Geometry(name: string) | Initializes a new instance of the Geometry class. |
GetDeformers() | Gets all deformers |
GetElement(type: VertexElementType) | Gets a vertex element with specified type |
GetVertexElementOfUV(textureMapping: TextureMapping) | Gets a VertexElementUV instance with given texture mapping type |
CreateElement(type: VertexElementType) | Creates a vertex element with specified type and add it to geometry. |
AddElement(element: VertexElement) | Adds an existing vertex element to current geometry |
CreateElementUV(uvMapping: TextureMapping) | Creates a VertexElementUV with given texture mapping type. |
Entity(name: string) | Initializes a new instance of the Entity class. |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
SceneObject(name: string) | Initialize an SceneObject with a default name |
A3DObject() | Initializes a new instance of the A3DObject class with no name. |
RemoveProperty(property: Property) | Removes a dynamic property. |
GetProperty(property: string) | Get the value of specified property |
SetProperty(property: string, value: object?) | Sets the value of specified property |
FindProperty(propertyName: string) | Finds the property. |