Pose

Overview

Pose is a class in Aspose.3D FOSS for .NET. Inherits from: A3DObject, INamedObject.

The pose is used to store transformation matrix when the geometry is skinned.

This class provides 11 methods for working with Pose objects in .NET programs. Available methods include: A3DObject, AddBonePose, FindProperty, GetProperty, Pose, RemoveProperty, SetProperty. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package. Properties: BonePoses, Name, PoseType, Properties.

Properties

NameTypeAccessDescription
PoseTypePoseTypeRead/WriteGets or sets the type of the pose.
BonePosesIList<BonePose>ReadGets all BonePose instances.
NamestringRead/WriteGets or sets the name.
PropertiesPropertyCollectionReadGets the collection of all properties.

Methods

SignatureDescription
Pose()Initializes a new instance of the Pose class.
Pose(name: string)Initializes a new instance of the Pose class.
AddBonePose(node: Node, matrix: Matrix4, localMatrix: bool)Saves pose transformation matrix for the given bone node.
AddBonePose(node: Node, matrix: Matrix4)Saves pose transformation matrix for the given bone node.
A3DObject()Initializes a new instance of the A3DObject class with no name.
A3DObject(name: string)Initializes a new instance of the A3DObject class.
RemoveProperty(property: Property)Removes a dynamic property.
RemoveProperty(property: string)Remove the specified property identified by name
GetProperty(property: string)Get the value of specified property
SetProperty(property: string, value: object?)Sets the value of specified property
FindProperty(propertyName: string)Finds the property.

See Also

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