PhongMaterial
Overview
PhongMaterial is a class in Aspose.3D FOSS for .NET.
Inherits from: LambertMaterial.
PhongMaterial.Specular holds the material’s specular color as a Vector4 (RGBA).
Properties
| Name | Type | Access | Description |
|---|---|---|---|
Specular | Vector4 | Read/Write | Holds the material’s specular color as a Vector4 (RGBA) |
Shininess | float | Read/Write | Defines the intensity of the specular highlight |
SpecularPower | float | Read/Write | Sets the exponent controlling the sharpness of the specular highlight |
Methods
| Signature | Description |
|---|---|
PhongMaterial() | |
PhongMaterial(name: string) |