ObjLoadOptions

ObjLoadOptions

Overview

ObjLoadOptions is a class in Aspose.3D FOSS for .NET. Inherits from: LoadOptions.

Load options for Wavefront OBJ format

This class provides 1 method for working with ObjLoadOptions objects in .NET programs. Available methods include: ObjLoadOptions. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package. Properties: EnableMaterials, Encoding, FileFormat, FileName, FileSystem, FileSystemFactory, and 4 more.

Properties

NameTypeAccessDescription
FlipCoordinateSystemboolRead/WriteGets or sets whether flip coordinate system of control points/normal during importing
EnableMaterialsboolRead/WriteGets or sets whether import materials for each object
ScaledoubleRead/WriteScales on x/y/z axis, default value is 1.0
NormalizeNormalboolRead/WriteGets or sets whether to normalize the normal vector during the loading.
FileSystemFactoryFileSystemFactoryRead/WriteGets or sets the factory class for FileSystem.
FileFormatFileFormatReadGets the file format that specified in current Save/Load option.
EncodingEncodingRead/WriteGets or sets the default encoding for text-based files.
FileSystemFileSystemRead/WriteAllow user to handle how to manage the external dependencies during load/save.
LookupPathsList<string>Read/WriteSome files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
FileNamestringRead/WriteThe file name of the exporting/importing scene.

Methods

SignatureDescription
ObjLoadOptions()Initializes a new instance of the ObjLoadOptions class

See Also

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