ObjLoadOptions
Overview
ObjLoadOptions is a class in Aspose.3D FOSS for .NET.
Inherits from: LoadOptions.
Load options for Wavefront OBJ format
This class provides 1 method for working with ObjLoadOptions objects in .NET programs.
Available methods include: ObjLoadOptions.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Properties: EnableMaterials, Encoding, FileFormat, FileName, FileSystem, FileSystemFactory, and 4 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
FlipCoordinateSystem | bool | Read/Write | Gets or sets whether flip coordinate system of control points/normal during importing |
EnableMaterials | bool | Read/Write | Gets or sets whether import materials for each object |
Scale | double | Read/Write | Scales on x/y/z axis, default value is 1.0 |
NormalizeNormal | bool | Read/Write | Gets or sets whether to normalize the normal vector during the loading. |
FileSystemFactory | FileSystemFactory | Read/Write | Gets or sets the factory class for FileSystem. |
FileFormat | FileFormat | Read | Gets the file format that specified in current Save/Load option. |
Encoding | Encoding | Read/Write | Gets or sets the default encoding for text-based files. |
FileSystem | FileSystem | Read/Write | Allow user to handle how to manage the external dependencies during load/save. |
LookupPaths | List<string> | Read/Write | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
FileName | string | Read/Write | The file name of the exporting/importing scene. |
Methods
| Signature | Description |
|---|---|
ObjLoadOptions() | Initializes a new instance of the ObjLoadOptions class |