Matrix4

Overview

Matrix4 is a struct in Aspose.3D FOSS for .NET. Inherits from: IEquatable<Matrix4>.

A 4x4 matrix used for 3D transformations

Properties

NameTypeAccessDescription
IdentityMatrix4ReadGets the identity matrix

Methods

SignatureDescription
Matrix4(m11: float, m12: float, m13: float, m14: float, m21: float, m22: float, m23: float, m24: float, m31: float, m32: float, m33: float, m34: float, m41: float, m42: float, m43: float, m44: float)Creates a matrix with the specified 16 float elements
Translation(translation: FVector3)Returns a translation matrix from the given FVector3
Rotation(rotation: Quaternion)Returns a rotation matrix from the given Quaternion
Scale(scale: FVector3)
Equals(other: Matrix4)Determines whether this matrix equals the specified object
Equals(obj: object?)
GetHashCode()Returns a hash code for the matrix