MathUtils
Overview
MathUtils is a class in Aspose.3D FOSS for .NET.
MathUtils.CalcNormal calculates the normal vector of a polygon defined by an array of Vector3 points.
This class provides 7 methods for working with MathUtils objects in .NET programs.
Available methods include: CalcNormal, Clamp, FindIntersection, PointInsideTriangle, RayIntersect, ToDegree, ToRadian.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Methods
| Signature | Description |
|---|---|
CalcNormal(points: Vector3[]) | Calculates the normal vector of a polygon defined by an array of Vector3 points |
FindIntersection(p0: Vector2, d0: Vector2, p1: Vector2, d1: Vector2, results: Vector2[]) | Computes the intersection of two lines (p0+d0 and p1+d1) and stores results in a Vector2 array |
PointInsideTriangle(p: Vector2, p0: Vector2, p1: Vector2, p2: Vector2) | Returns true if point p lies inside the triangle formed by p0, p1 and p2 |
RayIntersect(origin: Vector2, dir: Vector2, a: Vector2, b: Vector2) | Finds the intersection point between a ray (origin, dir) and the segment a‑b |
Clamp(val: double, min: double, max: double) | Limits a double value to the inclusive range defined by min and max |
ToDegree(radian: Vector3) | Converts three double radian values (x, y, z) to a Vector3 of degrees |
ToRadian(degree: Vector3) | Converts three double degree values (x, y, z) to a Vector3 of radians |
ToDegree(radian: float) | |
ToDegree(radian: double) | |
ToDegree(x: double, y: double, z: double) | |
ToRadian(degree: float) | |
ToRadian(degree: double) | |
ToRadian(x: double, y: double, z: double) |