Material
Overview
Material is a class in Aspose.3D FOSS for .NET.
Inherits from: A3DObject, INamedObject, IEnumerable<TextureSlot>.
Material defines the parameters necessary for visual appearance of geometry. Aspose.3D provides shading model for Lambert, Phong and PbrMaterial.
This class provides 10 methods for working with Material objects in .NET programs.
Available methods include: A3DObject, FindProperty, GetEnumerator, GetProperty, GetTexture, Material, RemoveProperty, SetProperty, SetTexture, ToString.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Properties: MapAmbient, MapDiffuse, MapEmissive, MapNormal, MapSpecular, Name, and 1 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
MapSpecular | string | Read | Gets the map specular. |
MapDiffuse | string | Read | Gets the map diffuse. |
MapEmissive | string | Read | Gets the map emissive. |
MapAmbient | string | Read | Gets the map ambient. |
MapNormal | string | Read | Gets the map normal. |
Name | string | Read/Write | Gets or sets the name. |
Properties | PropertyCollection | Read | Gets the properties. |
Methods
| Signature | Description |
|---|---|
Material() | Initializes a new material with the specified name |
Material(name: string) | |
GetTexture(slotName: string) | Gets the texture from the specified slot, it can be material’s property name or shader’s parameter name. |
SetTexture(slotName: string, texture: TextureBase) | Sets the texture to specified slot. |
ToString() | Formats object to string. |
GetEnumerator() | Gets the enumerator to enumerate internal texture slots. |
A3DObject() | |
RemoveProperty(property: Property) | Removes a dynamic property. |
GetProperty(property: string) | Get the value of specified property |
SetProperty(property: string, value: object?) | Sets the value of specified property |
FindProperty(propertyName: string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |