FVector4
Overview
FVector4 is a struct in Aspose.3D FOSS for .NET.
Inherits from: IComparable<FVector4>.
FVector4.FVector4(x:float, y:float, z:float, w:float) creates a 4‑D vector with given x, y, z, w values.
This struct provides 3 methods for working with FVector4 objects in .NET programs.
Available methods include: CompareTo, FVector4, ToString.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Methods
| Signature | Description |
|---|---|
FVector4(x: float, y: float, z: float, w: float) | Creates a 4‑D vector from a 3‑D vector and a w component |
FVector4(xyz: FVector3, w: float) | |
FVector4(x: float, y: float, z: float) | |
FVector4(xyz: FVector3) | |
FVector4(vec: Vector4) | |
FVector4(vec: Vector3) | |
FVector4(vec: Vector3, w: float) | |
ToString() | |
CompareTo(other: FVector4) | Compares vectors lexicographically by their components |