FVector4
Overview
FVector4 is a struct in Aspose.3D FOSS for .NET.
Inherits from: IComparable<FVector4>, IEquatable<FVector4>.
FVector4.FVector4 creates a vector with the specified x, y, z, and w components.
Methods
| Signature | Description |
|---|---|
FVector4(x: float, y: float, z: float, w: float) | Creates a vector by copying the values from a Vector3 with default w |
FVector4(xyz: FVector3, w: float) | |
FVector4(x: float, y: float, z: float) | |
FVector4(vec: Vector4) | |
FVector4(vec: Vector3) | |
FVector4(vec: Vector3, w: float) | |
ToString() | Returns a string representation of the vector |
Equals(other: FVector4) | Overrides Object.Equals to compare this vector with any object |
Equals(obj: object?) | |
GetHashCode() | |
CompareTo(other: FVector4) |