FVector4

Overview

FVector4 is a struct in Aspose.3D FOSS for .NET. Inherits from: IComparable<FVector4>.

FVector4.FVector4(x:float, y:float, z:float, w:float) creates a 4‑D vector with given x, y, z, w values.

This struct provides 8 methods for working with FVector4 objects in .NET programs. Available methods include: CompareTo, FVector4, ToString. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.

Methods

SignatureDescription
FVector4(x: float, y: float, z: float, w: float)Creates a 4‑D vector from a 3‑D vector and a w component
FVector4(xyz: FVector3, w: float)Calls FVector4(xyz, w) on this FVector4 instance.
FVector4(x: float, y: float, z: float)Calls FVector4(x, y, z) on this FVector4 instance.
FVector4(vec: Vector4)Calls FVector4(vec) on this FVector4 instance.
FVector4(vec: Vector3)Calls FVector4(vec) on this FVector4 instance.
FVector4(vec: Vector3, w: float)Calls FVector4(vec, w) on this FVector4 instance.
ToString()Calls ToString on this FVector4 instance.
CompareTo(other: FVector4)Compares vectors lexicographically by their components

See Also

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