Frustum

Overview

Frustum is a class in Aspose.3D FOSS for .NET. Inherits from: Entity, INamedObject, IOrientable.

The base class of Camera and Light

This class provides 12 methods for working with Frustum objects in .NET programs. Available methods include: A3DObject, Entity, FindProperty, GetBoundingBox, GetEntityRendererKey, GetProperty, RemoveProperty, SceneObject, SetProperty. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package. Properties: Aspect, Direction, Excluded, FarPlane, LookAt, Name, and 9 more.

Properties

NameTypeAccessDescription
RotationModeRotationModeRead/WriteGets or sets the frustum’s orientation mode This property only works when the Target is null.
NearPlanedoubleRead/WriteGets or sets the frustum’s near plane distance.
FarPlanedoubleRead/WriteGets or sets the frustum’s far plane distance.
AspectdoubleRead/WriteGets or sets the aspect ratio of the frustum
OrthoHeightdoubleRead/WriteGets or sets the height when frustum in orthographic projection.
UpVector3Read/WriteGets or sets the up direction of the camera
LookAtVector3Read/WriteGets or sets the the interested position that the camera is looking at.
DirectionVector3Read/WriteGets or sets the direction that the camera is looking at.
TargetNodeRead/WriteGets or sets the target that the camera is looking at.
ExcludedboolRead/WriteGets or sets whether to exclude this entity during exporting.
ParentNodesList<Node>ReadGets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
ParentNodeNodeRead/WriteGets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
SceneSceneReadGets the scene that this object belongs to
NamestringRead/WriteGets or sets the name.
PropertiesPropertyCollectionReadGets the collection of all properties.

Methods

SignatureDescription
Entity(name: string)Initializes a new instance of the Entity class.
GetBoundingBox()Gets the bounding box of current entity in its object space coordinate system.
GetEntityRendererKey()Gets the key of the entity renderer registered in the renderer
SceneObject(name: string)Initialize an SceneObject with a default name
SceneObject()Initialize an SceneObject.
A3DObject()Initializes a new instance of the A3DObject class with no name.
A3DObject(name: string)Initializes a new instance of the A3DObject class.
RemoveProperty(property: Property)Removes a dynamic property.
RemoveProperty(property: string)Remove the specified property identified by name
GetProperty(property: string)Get the value of specified property
SetProperty(property: string, value: object?)Sets the value of specified property
FindProperty(propertyName: string)Finds the property.

See Also

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