FMatrix4

Overview

FMatrix4 is a struct in Aspose.3D FOSS for .NET. Inherits from: IEquatable<FMatrix4>.

FMatrix4.FMatrix4 creates a matrix from 16 float components in row-major order.

Properties

NameTypeAccessDescription
IdentityFMatrix4ReadReturns the 4×4 identity matrix

Methods

SignatureDescription
FMatrix4(m00: float, m01: float, m02: float, m03: float, m10: float, m11: float, m12: float, m13: float, m20: float, m21: float, m22: float, m23: float, m30: float, m31: float, m32: float, m33: float)Creates a matrix by copying values from an existing Matrix4 instance
FMatrix4(mat: Matrix4)
FMatrix4(r0: FVector4, r1: FVector4, r2: FVector4, r3: FVector4)
Concatenate(m2: FMatrix4)Multiplies this matrix by another FMatrix4 (post‑multiply)
Concatenate(m2: Matrix4)
Transpose()Swaps rows and columns of the matrix in place
Inverse()Replaces the matrix with its inverse, if invertible
Equals(other: FMatrix4)Determines equality with any object, returning true if it is an FMatrix4 with same values
Equals(obj: object?)
GetHashCode()Returns a hash code based on the matrix elements

See Also